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How a player faction excludes a characteristic of the NPC faction - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: How a player faction excludes a characteristic of the NPC faction (/showthread.php?tid=49384) |
How a player faction excludes a characteristic of the NPC faction - casero - 11-05-2010 So sorry for talking about the outcasts again, if I didn't get it wrong, they weakness is the cardamine adiction (cardamine that they produce in they very own planet) and the low birth ratio they have, however thanks to the cardamine they live longer which makes they don't going to extintion. So, what's their weakness again? xD So far, it doesn't look like Outcasts need of the zoners the same as the corsairs are supposed to. The arguements exposed here were: Without zoners providing food, the corsairs will starve to death. Without the cardamine that the outcasts produce in their own planet, they would die. So sorry if I keep asking, but I bet there's another weakness that the outcasts can't solve by themselves. Jameson, this thread is not about Corsairs/zoners (If I got the title right), so don't be affraid of sharing your knowledge about the OCs with the rest of us. How a player faction excludes a characteristic of the NPC faction - DAnvilFan - 11-05-2010 Mike Rotch is NOT an Omicroner (ZTC). He's an indie on FP9. How a player faction excludes a characteristic of the NPC faction - DarthBindo - 11-05-2010 Okay....what does that have to do with anything? How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-05-2010 ' Wrote:Mike Rotch is NOT an Omicroner (ZTC). He's an indie on FP9. Oh please. No, sir, I didn't take a dump on your dinner plate. That's mudd pie. ' Wrote:The freeport 1 thing was not our war. You're incorrect. Read up on the history of the [A] saga. How a player faction excludes a characteristic of the NPC faction - Zelot - 11-05-2010 ' Wrote:I guess if it'll make you feel more comfortable I'll quote your entire reply every time and then respond to it piece by piece, ala n00bl3t. It wastes a lot of forum space but I wouldn't want you to feel as though your arguments look flat when you tackle them block by block. Keep misrepresenting what I am saying, I think most people here see it for what it is. It doesnt become you. How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-05-2010 ' Wrote:So sorry if I keep asking, but I bet there's another weakness that the outcasts can't solve by themselves. Jameson, this thread is not about Corsairs/zoners (If I got the title right), so don't be affraid of sharing your knowledge about the OCs with the rest of us. This thread isn't about Corsairs/Zoners. It turned into that as that's the hot button topic at the moment. Namely Corsairs being defensive about the innocence of their motives while dictating canon intended policy at the Zoners while the latter basically flounders about like a beached fish. As per the norm. Then something about food. But! My take on the 'Casts. The Outcasts have managed to successfuly "weed" (haha) out their handicaps. Vanilla Malta is a hellhole. A sterile world dominated by a razorsharp weed which has killed more slaves than I'd dare count. Her oceans are acidic for heaven's sake. We simply don't talk about that anymore. Xoria has Malta producing food at reasonable prices and the seemingly majority of the Outcast playerbase doesn't seem to be aware that their world offers any hardship at all. Oh, and the Outcast reproductive issues? No worries. They've got people coming out the ears. ' Wrote:Keep misrepresenting what I am saying, I think most people here see it for what it is. It doesnt become you. You do realize that the last time you actually said anything, instead of hand wringing that you've been misrepresented, was about a half dozen posts ago right? How a player faction excludes a characteristic of the NPC faction - McNeo - 11-05-2010 What have you two been discussing?:mellow: How a player faction excludes a characteristic of the NPC faction - Not Espi - 11-05-2010 ' Wrote:The freeport 1 thing was not our war. actually, defiant. even if noone claimed that bounty (sun) How a player faction excludes a characteristic of the NPC faction - Agmen of Eladesor - 11-05-2010 ' Wrote:Oh, and the Outcast reproductive issues? No worries. They've got people coming out the ears. Ah, see that's WHY they have a reproductive issue. That's not the appropriate orifice for that... I always wondered about what cardi did for you, now I know. Reroutes the Vas Deferens to the Eustacheon tubes... (Yeah, I probably should've resisted, but that's just too good of an opportunity.) How a player faction excludes a characteristic of the NPC faction - Dusty Lens - 11-05-2010 ' Wrote:What have you two been discussing?:mellow: ' Wrote:Except that seems not to be the case, as we are getting messages of support and the wish for continued relations from not only the people in charge of Freeport 5, but also the leadership of 2 of the official Zoner player factions. The Zoners are a fragmented community, and trying to treat it as one group is one of the things that caused problems for them in the first place. ' Wrote:Freeport 5's support consists of one person. Your claim on that matter is on par with stating that the Zoner community is fractured on this score because Dancing Bears supports the Corsairs. On a side note: I messed up, appears Stygian came back and wanted to try for peace again. What followed was a half dozen posts consisting primarily of character attacks and complaints about context. ' Wrote:actually, defiant. even if noone claimed that bounty (sun) Yeah, that was hilarious. The bounty that destroyed a server with all of its millions of claims:D |