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Blind jumps. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Blind jumps. (/showthread.php?tid=101992) |
RE: Blind jumps. - Marburg - 07-17-2013 As usual, since I can only guess what you're actually trying to get at, Ima just say I'm all for it. Just like Dogtown Gaian Solar Surfers for "locals only" oh yeeahh babeh! RE: Blind jumps. - Spike Seadra - 07-17-2013 Das Bucket. Or wait, theres no 9.8 Metre per second attraction in super man's space. RE: Blind jumps. - Luke. - 07-17-2013 Wouldn't this royally screw with ZoI's? RE: Blind jumps. - Spike Seadra - 07-17-2013 Blind jumps. Admins won't sanction since the player it self don't know where hes gonna land. RE: Blind jumps. - Blackvertigo1 - 07-17-2013 (07-17-2013, 01:37 PM)Spike Seadra Wrote: Blind jumps. Unless... they did know. OooooOooo.
RE: Blind jumps. - belarusich - 07-17-2013 Can you explain please? I cant understand you genuis ideas. RE: Blind jumps. - Blackvertigo1 - 07-17-2013 You would have to know absolutely everything about the universe. As a start. Then how jump co-ords work, then play Descent. And then have a sigh of relief. Did I mention one would have to understand the physics of the universe? In short... Triangulate, decompile, and finally skip-trace. Boom (in a good way). RE: Blind jumps. - belarusich - 07-17-2013 (07-17-2013, 05:31 PM)Blackvertigo1 Wrote: Triangulate, decompile, and finally skip-trace. I understood all! Yeah! In fact no -_- RE: Blind jumps. - Blackvertigo1 - 07-17-2013 So you do understand, 2/3 majority. RE: Blind jumps. - Thyrzul - 07-18-2013 You know. Blind jump is called Blind jump for a reason, and that reason is actually that it is blind. If you know where you jump, it won't be Blind jump anymore. Leave it as it is. |