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4.87 Light Fighters - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: 4.87 Light Fighters (/showthread.php?tid=105794) Pages:
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RE: 4.87 Light Fighters - t0l - 10-14-2013 My Liberator!
RE: 4.87 Light Fighters - Zayne Carrick - 10-14-2013 (10-14-2013, 07:39 PM)sindroms Wrote: Too bad bombers do not have canonballs.It's easier to kill bomber on VHF with cannonballs, than on LF RE: 4.87 Light Fighters - Echo 7-7 - 10-15-2013 (10-14-2013, 07:22 PM)Blodwyn ODriscoll Wrote: i noticed there's no class 6 mining gun. Try the Small Mineral Extractor turret. Edit: I've been informed that this is not actually for sale anywhere... we'll have to fix that. Sorry to all the frustrated LF miners out there. (10-14-2013, 02:32 PM)Omicron Wrote: ... I get a feeling we are not even in Beta or Alpha. We are playing version still in development. Since we can now produce smaller updates more frequently, that means different mod features can be released in different stages of completion. Obviously LF guns are still in a very early stage relative to other elements of the mod. RE: 4.87 Light Fighters - Friendly-Freelancer - 10-16-2013 I sure miss my Shields and Debs for my Tigershark as well. Fix soon please, I hope. RE: 4.87 Light Fighters - Cælumaresh - 10-16-2013 (10-14-2013, 02:32 PM)Omicron Wrote: Instead of venting my rage on forums, I will just make a list. 7. Why does the Liberator have no shield when i play it and have a shield installed? RE: 4.87 Light Fighters - Thexare - 10-16-2013 That one's a bug, Lost, not intentional. Will be fixed in the next update, I'd guess. RE: 4.87 Light Fighters - aerelm - 10-16-2013 Fighter guns in general, and not just light fighter guns, are supposed to have "extreme" stats during the beta. This is mainly to see how far we can push them and how would they effect the general PvP on the server. As stated multiple times in the past, these are not the final stats and are planned to be completely reworked with the final release. LF guns are most likely to get their DPS toned down and their EPS reduced to half, with actual shieldbusters added.
Same goes for the sale points, every station is planned to sell all the generic civilian guns as well as its house civilian guns with the final release. New LF mining guns also had sellpoints added, but I have no idea how they got removed. Must've been an edit conflict or sth. Sellpoints for that gun is already restored for update 4. As for Libby not having a shield... Yeah, you can blame me for that. Accidentally deleted the shield mount when removing the (unused) Cl10 mounts. RE: 4.87 Light Fighters - Rodnas - 10-16-2013 Just a quick question: Are the current set of LF weaponry the total one or just the test-set ? Aka, will there be a chance for factions like my beloved Corsairs to fly puretech and in style again as soon as things are settled with the guns - or does your average sair have to resort to mass market house weakling guns
RE: 4.87 Light Fighters - aerelm - 10-16-2013 Current guns are just to fine-tune the general LF stats. Once it's settled, faction Cl6 gun sellpoints will be readded with their stats adjusted accordingly. Though, not all factions are gonna get their Cl6 guns back, but the major ones most certainly will. RE: 4.87 Light Fighters - Pepe - 10-16-2013 (10-16-2013, 09:32 AM)Rodnas Wrote: Just a quick question: Are the current set of LF weaponry the total one or just the test-set ? Aka, will there be a chance for factions like my beloved Corsairs to fly puretech and in style again as soon as things are settled with the guns - or does your average sair have to resort to mass market house weakling guns ... not to mention TBH combat pilots Senor Rodnaso, those pure Cretans that use pure Corsair tech only. They would rather be brought home on old and rusty Corsair shield, than to use some loco imported stuff. |