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Kusari-Liberty Hfuel embargo Event. Planning stage. - Printable Version

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RE: Kusari-Liberty Hfuel embargo. Buff the commodity costs! - sindroms - 01-23-2014

My talk with one of the [A]dmins.

Code:
[7:59:33] Sindroms (Spazzy): if you guys pull the exact thing you did with the silver mining in Penny
[7:59:33] Sindroms (Spazzy): Give a sellpoint good enough to buy new ships for
[7:59:36] Sindroms (Spazzy): (sun)
[8:00:03] [A]dmin: Tell you what,
[8:00:23] [A]dmin: I'll tell you the same thing I told the guys in Leaders chat
[8:00:42] [A]dmin: You draw up the event, and I'll see about making it happen.  If it makes sense.
[8:00:58] [A]dmin: so far, no one in Leaders has come forward
[8:01:00] Sindroms (Spazzy): I can draw it up.
[8:01:02] Sindroms (Spazzy): Story and everything
[8:01:10] [A]dmin: (y)
[8:01:21] Sindroms (Spazzy): Question is, will you implement it if it is done by me and not by one of the leaders.
[8:01:35] [A]dmin: pfft
[8:01:39] Sindroms (Spazzy): Given if it is a sound plan, of course
[8:01:44] Sindroms (Spazzy): Not something retared.
[8:01:45] [A]dmin: I don't judge a player like that
[8:02:14] [A]dmin: I told you in your sanction that you were a vet and could do good things if you wanted to.  I meant it
[8:02:36] Sindroms (Spazzy): (y) Let me throw up a sketch or two then.
[8:02:44] [A]dmin: alrighty
[8:03:06] Sindroms (Spazzy): Hmmmm
[8:03:16] Sindroms (Spazzy): Are there any unlawful sellpoints for Hfuel in Kusari?
[8:03:48] Sindroms (Spazzy): Which could be accessable for both OC and COR side smugglers
[8:03:59] Sindroms (Spazzy): And there has got to be a way to involve Xenos in this as well
[8:04:03] Sindroms (Spazzy): Because you know
[8:04:09] Sindroms (Spazzy): M'ur..er...'Ibateh
[8:04:10] [A]dmin: I can't think offhand.  I'm tired and need sleep
[8:04:16] Sindroms (Spazzy): Yeyeye, go sleep.
[8:04:17] [A]dmin: We can discuss tomorrow if you want
[8:04:20] Sindroms (Spazzy): Sure


In other words, anyone willing to help, please poke me on skype. We can make a skypechat and do the faction leaders work for them. Time for the non-official faction folk to make an event with proper fun.

Possible official factions who might be interested to contribute to this:

KNF
LN
LSF
JM
XA



In other words, if we ponder something up, the admin team are forthcoming enough to help us with the server-side of things. Be it changing sellprices and buyprices or allowing some temporary rule changes for IDs, such as KNF/Kenpaper...(whatever their specops is) perhaps being able to hunt down Hfuel haulers and LN/LSF being able to protect them outside their ZOI.


RE: Kusari-Liberty Hfuel embargo. Buff the commodity costs! - Lythrilux - 01-23-2014

Junker Marauders would love dat smuggle )))


RE: Kusari-Liberty Hfuel embargo. Buff the commodity costs! - Core_One - 01-23-2014

What about Hellfire?


RE: Kusari-Liberty Hfuel embargo. Buff the commodity costs! - sindroms - 01-23-2014

As long as it makes sense.
If anyone wants to help me write up the whole event process and the possible adjustments to the economy while it is active, please drop your skype here or in PM and I will add you to the chat.


RE: Kusari-Liberty Hfuel embargo Event. Planning stage. - Thexare - 01-23-2014

VR may be interested. We have a docking point in Kusari currently theoretically used for Tau raiding, and our assistance to the VWA takes us near the Crow Nebula where we could source the fuel from the GMG directly.


RE: Kusari-Liberty Hfuel embargo Event. Planning stage. - QuinnZai - 01-23-2014

Well sure, if there is a valid role for XA to play in it, we can join in.


RE: Kusari-Liberty Hfuel embargo Event. Planning stage. - sindroms - 01-23-2014

Xenos need Liberty. Hfuel is good for Liberty. Hogosha and KNF attacking traders smuggling Fuel into Liberty is bad.

Simple enough, but again, I am trying to figure out how to involve who and how would it make sense.


RE: Kusari-Liberty Hfuel embargo Event. Planning stage. - Mercarryn - 01-23-2014

Well, I am quite sure that the Hogosha in Kusari will keep a close eye on Shikoku, Galileo and Kepler to make sure that no one breaks that embargo and pirate like a baws (bandit)


RE: Kusari-Liberty Hfuel embargo Event. Planning stage. - sindroms - 01-23-2014

And the Xenos, GC, Junkers and others can punch their faces in.
I am considering orientating the route to have the biggest prices be on Junker and Rogue and Xeno bases. This would allow unlawful freelancers, Rogues, GC, Junkers to be the main smuggling force. Also it would allow the Hogosha and KNF the best targets.

At the same time, lawful bases such as the battleships, Norfolk, Baltimore would still buy them just as much, but adjusted to be used by 5kers.

The biggest problem here is to make the route risky enough, while still being so profitable to encourage people to create new characters for it. The clean profit should be around 5-6k per unit to attract smugglers, but at the same time the sellpoint for it in Kusari should be around 4k per unit, while the buypoint in Liberty would be around 10-11k per unit. This way traders will not be encouraged to ''simply die'' if caught. They will lose a LOT of money if they do.


RE: Kusari-Liberty Hfuel embargo Event. Planning stage. - Sabru - 01-23-2014

(01-23-2014, 10:09 AM)sindroms Wrote: And the Xenos, GC, Junkers and others can punch their faces in.
I am considering orientating the route to have the biggest prices be on Junker and Rogue and Xeno bases. This would allow unlawful freelancers, Rogues, GC, Junkers to be the main smuggling force. Also it would allow the Hogosha and KNF the best targets.

At the same time, lawful bases such as the battleships, Norfolk, Baltimore would still buy them just as much, but adjusted to be used by 5kers.

The biggest problem here is to make the route risky enough, while still being so profitable to encourage people to create new characters for it. The clean profit should be around 5-6k per unit to attract smugglers, but at the same time the sellpoint for it in Kusari should be around 4k per unit, while the buypoint in Liberty would be around 10-11k per unit. This way traders will not be encouraged to ''simply die'' if caught. They will lose a LOT of money if they do.

I like this. possible profit like that would definitely entice me to make new chars.