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Shields - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Shields (/showthread.php?tid=1131) Pages:
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Shields - Igiss - 06-08-2006 Quote:I did ask if we could have molecular and positron shields for cap-ships soon after I got here... But igiss said (somewhere, not sure which thread..) that it can't be done.This might be done, at least I'll try. Shields - Jamez - 06-09-2006 Whoops, sorry guys for taking so long to ntice this, but the Gunboat Defense shield is too strong. Current stats: 140K capacity, 1800 regen. Suggestive new stats: 100K capacity, 1400 regen. Shields - Virus - 06-09-2006 I disagree that the shield itself is too strong. I think it just regens a bit too fast. Shields - Jamez - 06-09-2006 Virus, the shield capacity of the gunboat is higher than its hull. I don't think it should be like that. Sheesh some people are never happy. At the start, i argued it was too weak and people whined. Now I'm trying to balance it and again people whine. The Liberty Gunboat is the only ship I fly apart from my trader. I know what I am talking about. Shields - Dab - 06-09-2006 120K capacity - 1400 regen Everyone happy? Geez. |