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Worldmaking under Orbiter`s engine - Printable Version

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RE: Worldmaking under Orbiter`s engine - Swallow - 04-02-2014

Well, all the densities are in range of "OK" values, so no worries.

BTW, 5631-b has been just finished.
[Image: th_404-02-14045126.png]

I tuned down lava glow so it now looks just fine (even in the dark side).

Next on list is 5631-c, which is a Venus twin, basically. But not without areas of interest. For you to discover them Wink


RE: Worldmaking under Orbiter`s engine - Swallow - 04-02-2014

(03-31-2014, 10:40 PM)r3vange Wrote: Also what's up with the Ravenstar MK II do you have any info? The dudes basically vanished 2 years ago

No idea, but XR2 is just as fine as it is now...
Same for XR1 and XR5 I must admit.

Oh by the way, I am also thinking about making some custom ships for my add-on. Probably, they`d have drawn interiors (for the First person experience add-on) and basic ummu support given by the spacecraft3 to dll compiler..


RE: Worldmaking under Orbiter`s engine - Kiith - 04-02-2014

Awesome. Make something like a future Vostok spacecraft then Big Grin


RE: Worldmaking under Orbiter`s engine - Swallow - 04-02-2014

Might be. Besides, it is going to be a good kick start with a new modeling tool.


RE: Worldmaking under Orbiter`s engine - Swallow - 04-03-2014

5631-c
[Image: th_5631-c.png]


RE: Worldmaking under Orbiter`s engine - Swallow - 04-14-2014

Look what I can do now!

[Image: th_Surface.png]


RE: Worldmaking under Orbiter`s engine - Swallow - 05-18-2014

[Image: th_5631_c.png]

An update to the second planet.

Old:
[Image: th_404-02-14045126.png]