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What if Gallia? - Printable Version

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RE: What if Gallia? - Crackling - 05-05-2015

(05-05-2015, 05:21 PM)Devil Wrote: Gallia represents French and as we all know French were a part of Allaince and if you read Freelancer History a bit and then Discovery Lore about Gallia then everything will start to make sense

Reasons of this war don't make sense.


RE: What if Gallia? - Komitoza - 05-05-2015

If there were more GRN.
They would wreck more.
But people aren't that interested in playing Gauls.
Simple.

I like their lore and everything,the system music is nice.The whole,house emerging from nowhere is kinda nonsense but i can deal with that.And also their BS has a god damn FORWARD GUN.
Galia is not bad,but there is just not enough player interest in it.


RE: What if Gallia? - Crackling - 05-05-2015

(05-05-2015, 06:36 PM)Miaou Wrote: You miss the part where there's a reason for Gallia to invade. The whole "You left us behind!" thing was just a front and propaganda. Gallia was fine keeping to itself until the first Gallic war happened.

Then what was the reason to hide from other Houses?


RE: What if Gallia? - Tarator - 05-05-2015

(05-05-2015, 05:21 PM)Devil Wrote: Gallia represents French and as we all know French were a part of Allaince and if you read Freelancer History a bit and then Discovery Lore about Gallia then everything will start to make sense

By your logic - lets turn SCRA/Coalition into an OP house that invades half Sirius, that would make more sense imo, coz Sirius is now settled thanks to the former conflict between the Alliance and the Coalition.

Just give them a second sleeper ship or whatever, arriving in a new system and blabla, you know how the procedure goes on from here.


RE: What if Gallia? - Fluffyball - 05-05-2015

(05-05-2015, 11:27 AM)Baby Bonnie Hood Wrote: (...)

There's a mod, which was based onto old version of Discovery, I suppose. In there, Gallia was buds with Wild and Nomads (who aren't the only sentient being in there) and it was the Council who won the Great Gallic Civil War.


RE: What if Gallia? - Lythrilux - 05-05-2015

(05-05-2015, 06:36 PM)Miaou Wrote: Normandy group

NORMANDY SEPARATIST ID WHEN!!!!????


RE: What if Gallia? - Miaou - 05-05-2015

(05-05-2015, 06:55 PM)Crackling Wrote: Then what was the reason to hide from other Houses?

What was the reason Japan decided to be isolated for so long? There was no need for interaction with others.

(05-05-2015, 07:02 PM)Lythrilux Wrote: NORMANDY SEPARATIST ID WHEN!!!!????

4.95


RE: What if Gallia? - Thunderer - 05-05-2015

First time I hear about the Normandy group. What is it? Where can I find more of it?


RE: What if Gallia? - Miaou - 05-05-2015

(05-05-2015, 07:39 PM)Thunderer Wrote: First time I hear about the Normandy group. What is it? Where can I find more of it?

The Normandy group is the third side of Gallia. Also known as the Separatists, they have a system or systems beyond Maine. There's a sealed jumpgate with them on the other side. The original idea was to introduce them later, but with Gallia being as saturated as it is and already having problems keeping activity for the more important factions Igiss and the dev team decided to leave them out. It's just a lore faction with background in the First Gallic War. But hey, Gallia has horrible lore that no one actually looks into, right?

And before anyone gets any ideas. It's been said before as well. The Normandy group will not be a thing in the mod.


RE: What if Gallia? - Thunderer - 05-05-2015

Thank you. That's quite interesting.

And seriously, Gallia needs to be made more interesting for your average player or, well, you know. I don't actually have many useful ideas, but I have an understanding with the people who might. I'd just put the most profitable (and by far) trade/mine route there for the beginning as most new players buy ships for the House they traded in, but I don't think that would have a significant effect.