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{MoR} Mercenaries of Rheinland - feedback thread - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: {MoR} Mercenaries of Rheinland - feedback thread (/showthread.php?tid=130144) Pages:
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RE: {MoR} Mercenaries of Rheinland - feedback thread - Karst - 06-10-2015 Just saw this now. Guess I'll just quote my post from the other thread since it wasn't addressed. (05-20-2015, 07:12 PM)Karst Wrote: I don't think this concept is salvageable. I would just toss it and try again with a more clear idea of what it is you want to make. Bottom line is, if you use the MND ID, you are not and cannot be mercenaries. There are numerous other problems as well, with diplomacy (what friendship with the Order? They are considered hostile by Rheinland. They are allies with Bundschuh), with the description (You are not quasi-legal militants. You are employees of the Federal Republic of Rheinland, so you are neither quasi-legal nor militants) and with various other things, such as the strange "duel" thing with RFP. tl;dr: Your roleplay does not fit the MND ID at all. Use freelancer ID, or change your writeup to something that fits "Rheinland intelligence faction". Do not use the MND ID as a placeholder until you get your own, either, because frankly that's never, ever going to happen with such a flawed faction concept. RE: {MoR} Mercenaries of Rheinland - feedback thread - Mercenaries of Rheinland - 06-11-2015 @Flash™ - Because you can't use Rheinland ships, you are not allowed to attack for example Liberty ships, and yes to @jammi you can't use caps and that's a poor thing. For what save up all the money if not for a cap. AND with the MND ID you have a clear list of friends and enemies. @Karst - The third and fourth sentence fits, but without the word "intelligence faction" and "engages targets illegally". The thing with the illegal attack is already corrected. ...unlawful side... We are in such a faction and need a chance. An intelligence faction can hire mercenaries for simple or dirty work. The friendship with the Order is already set down to neutral, what means we don't shoot at them (and hope the don't start it). The duel thing can be cut out. Was just an id, because it sounds interesting for roleplay, specially because nobody would die. RE: {MoR} Mercenaries of Rheinland - feedback thread - Morosz - 06-11-2015 I had a really intresting encounter with one of your guys. Can't say i've met you before but after i checked your info page and compared what i saw i was a bit disappointed. I don't know what do you want to acomplish but its a bit odd to see your guys mining in o11 with DHC ID when as per your lore says you are using BDM ID. To be fair its not cool. What would it look like if i would do the same with my faction? Picking up DSE ID just because then i can mine in alberta? This made me think that or you don't know what do you want to do with this faction, or you simply don't care with the multiple problems what a multiple IDed faction brings. Please fix this because this will just cause more problems for ya. RE: {MoR} Mercenaries of Rheinland - feedback thread - Mercenaries of Rheinland - 06-12-2015 Mining is fully deleted from our group, if you see a person with our tag and an DHC ID please inform us with evidence If you report such a person it’s fine to me. Everyone has to use only the MND ID, using a other ID's is violation. I have no password protection for the tag… but most people are scared because of the comments so I won’t need it anyhow. RE: {MoR} Mercenaries of Rheinland - feedback thread - Mercenaries of Rheinland - 06-22-2015 Reading all your feedback for the hundred time... I think I changed my mind. We have to discuss some little things but we are on to change the MND ID to a Freelancer ID. Just have to discuss how we build it in the story and how we want to use it. By by cruiser and Uruz ... |