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Squids or Frogs? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Squids or Frogs? (/showthread.php?tid=130330) Pages:
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RE: Squids or Frogs? - Komitoza - 06-07-2015 AI-Nomad war would be epic. Marduks should totally make some kind of whale like noises. You can make tentacle Hentai with a Nomad. Yep, they are the bad guys. 8) RE: Squids or Frogs? - Sabru - 06-08-2015 space jellyfish. nuff said. RE: Squids or Frogs? - Swifty - 06-08-2015 nomads cause why not? RE: Squids or Frogs? - tothebonezone - 06-08-2015 (06-07-2015, 08:35 PM)Lythrilux Wrote: Nomads. That's sort of not their objective, but they do make the better 'antagonists' yes. RE: Squids or Frogs? - Miaou - 06-08-2015 Nomads make a very good generic antagonist. They are mostly mindless in their goal to kill humans and rid their home of them. That said, it's super generic and boring and hardly has any life to it. It's been done over and over. Gallia is a good house which pretty outstanding lore, minus some of the more questionable additions (But no one reads it or cares #RemoveGallia). The problem with Gallia is it's not really a big bad enemy. It's a house trying to expand. Every great nation does that, they are just causing a war about it. Sure, you can point out it has a nearly crazy king as the leader and are causing a war, but the war is only one two houses. To be honest, they only declared war on Bretonia. Liberty decided to join the war on their own accord. Gallia's also friendly and open borders with the two other houses. So who's the greatest enemy? The Dark Matter Storm in Alberta. That's spooky land. RE: Squids or Frogs? - jammi - 06-08-2015 (06-08-2015, 03:00 AM)Miaou Wrote: Liberty decided to join the war on their own accord. Gallia's also friendly and open borders with the two other houses. Considering Gallia has openly said "ur next m8" to Liberty in all of the in-game news articles, I really doubt they can be blamed for assisting the ally that's conveniently blocking Gallia's progress. ![]() And generally speaking, expanding through wars you have absolutely no legitimate, legal justification for does make you the actual bad guy. All the current House wars resulted from a legit territorial dispute or moral conflict and escalated from there. It's not like Gallia has some kind of moral imperative it can use to sufficiently justify any of its actions to an external party. Nor a long running territorial claim, seeing as they unveiled themselves from no-where, then bumrushed the Taus and Bretonia.
RE: Squids or Frogs? - Quetz - 06-08-2015 I chose Space Jacques. Poor nommies often ended up as guinea pig in Order's/Core's scientific research. Jacques' mind are more complicated than Nommies' "pew and possess humans! Nomnomnomnom.." RE: Squids or Frogs? - FynnMcScrap - 06-08-2015 (06-07-2015, 08:28 PM)Scourgeclaw Wrote: I hate you for asking that question. From a RP point of view of my main character ( Fynn ) : its clearly the baguette wielding frogeaters. But from a neutral point of view, regarding the whole mod ? : Jellies So I voted Jellies, against my own will :-( RE: Squids or Frogs? - Jinx - 06-08-2015 For me it is the Gallic house that ought to be the main enemy. And here is why... : The nomads are terrorists. In vanilla they were too weak to face humans on the battlefield and built up cells to make humans fight each other. If we do not take the extended intro into account (which in my opinion - Microsoft cut for a GOOD reason) - only with the cut video - the Nomads also take up the role of being the DEFENDERS of their own territory against a stronger aggressive invader - which legitimizes their cause and fervor even more. But what they are not is a "grand enemy" ... anymore ... now that they have been exposed. They are highly dangerous on a level that is nearly inaccessible for many humans. They represent the "unknown" and the "uncertain" factor. Even the re-wrote lore of Nomads that made them mega-super-powerful in everything from military tech to social tech simply does not make them any more than terrorists ... strong ones - but after all... just terrorists. They disrupt and destroy, but it is unlikely that they will actually invade and in the worst case - enslave. (well worst case - unless we consider the extended intro and start thinking that they will just go around and blow up stars - which would turn them from defenders of their territory to "the default bad aliens" - which is a little boring) Gallia however represents the big bad enemy. There is little uncertainty and unknown about Gallia. They are powerful, they are strong - and they play by human rules ... meaning.. they focus on military strength to overcome the enemy rather than deception (although they have their share in that if we account for the Junkers) Gallia wins wars and battles by crushing their enemy ingame.
The nomads win wars by making humans crush each other ingame - which in terms of ingame-pvp is rather passive. In my opinion - Nomads would only become the main enemy when they gave up their vanilla ways even more and started to actually besiege and occupy human property and encroach on human core territory - not just hit and run ambushes. + [maybe i interpret the Nomads wrong - which is likely cause i do not really read up their recent stuff, but that is what transpired and how i see it. If i mix real life conflicts and time periods from history.... Gallia is more comparable to Russia ( from the pov of the USA ) at the hight of tensions of the not-so-cold-war. There was an actual fear of annihilation and/or actual occupation/invasion. Nomads are more like Al'Qaeda - a terrorist organization that is strong enough to harm its enemies but it is highly unlikely that they actually annihilate their enemies or invade on their territory. ] |