Discovery Gaming Community
Weapon ideas - Printable Version

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+--- Thread: Weapon ideas (/showthread.php?tid=131091)

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RE: Weapon/Ship idea(s) - Fluffyball - 06-28-2015

(06-28-2015, 11:17 AM)Keith T. Maxwell Wrote: Here are some ideas for the Discovery Mod

Cruiser ideas

• (Solaris)Gatling Turret

• Cruiser Pulse Forward Gun

•Junker Battleship



Thanks for reading

a) Bad idea. We are already thinking about the idea that Cruisers and Battleships should have 2.0 guns only to not to harm servers during the big pews. (This would also encourage players to cooperate, as Cruisers and Battleships would have bad time defending from bombers, I believe.)

b) Idea about CPFG isn't that bad.

c) Junkers do not need Battleship.


RE: Weapon/Ship idea(s) - Keith T. Maxwell - 06-28-2015

The Junker Battleship can be also a Battlecruiser or a Cruiser!


RE: Weapon/Ship idea(s) - Lythrilux - 06-28-2015

Junkers don't need an open cap. Firstly they just don't have use for one, secondly taking it anywhere but Puerto Rico would get them shot for flying a foreign capital ship.


RE: Weapon/Ship idea(s) - Keith T. Maxwell - 06-28-2015

•Junker Battleship


RE: Weapon/Ship idea(s) - Keith T. Maxwell - 06-29-2015

What is about the other ideas?
(Cruiser Pulse Forward Gun, Gatling Turret)


RE: Weapon ideas - Keith T. Maxwell - 05-20-2016

----------------------------------------------------
Forget that old stuff, UPDATE!
----------------------------------------------------

New ideas starts here



RE: Weapon ideas - Keith T. Maxwell - 05-20-2016

(06-28-2015, 11:17 AM)Keith T. Maxwell Wrote: Cruiser ideas

• (Solaris)Gatling Turret
• Cruiser Pulse Forward Gun
• Siege Cruiser "Energy net" Forward Gun<-{a big net with holes (so that ships are able to escape)

Other
• weapons, that shoots >5 very quickly with one shot, but have a longer refire rate
• Shotguns?

Thanks for reading



RE: Weapon ideas - Traxit - 05-20-2016

(05-20-2016, 02:20 PM)Keith T. Maxwell Wrote: • weapons, that shoots >5 very quickly with one shot, but have a longer refire rate
You mean a gun, that shoots 5 projectiles at once and then has a long refire rate?

What would be the point of those 5 projectiles if you could just merge them all into 1 shot? You should elaborate on this.


RE: Weapon ideas - Keith T. Maxwell - 05-20-2016

Yes I mean. It would be easier to hit someone if it' shooting faster than normal guns, and it would look cool, I mean a volley (< maybe the translation is wrong?.)


RE: Weapon ideas - Misfit - 05-20-2016

You mean like the chain guns we already had that fired at 16.67?