Discovery Gaming Community
Event System Part 1 - Printable Version

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+--- Thread: Event System Part 1 (/showthread.php?tid=133675)

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RE: Event System Part 1 - Corile - 12-07-2015

I have some concerns about cargo piracy here. Because while traders for Planetform, OSC and Bunschuch are all fun and dandy, the people that are supposed to make this entire thing a little bit more difficult aren't getting any profit outside of any occasional credits that they pay (and they usually don't, let's be real here).

So there isn't much reason for people to camp lanes and go "dropcargoordai". Would be nice if to every buffed route there was an unlawful sellpoint at at least 50% price.


RE: Event System Part 1 - HookDev - 12-07-2015

(12-07-2015, 01:50 PM)Protégé Wrote: I have some concerns about cargo piracy here. Because while traders for Planetform, OSC and Bunschuch are all fun and dandy, the people that are supposed to make this entire thing a little bit more difficult aren't getting any profit outside of any occasional credits that they pay (and they usually don't, let's be real here).

So there isn't much reason for people to camp lanes and go "dropcargoordai". Would be nice if to every buffed route there was an unlawful sellpoint at at least 50% price.

http://discoverygc.com/forums/showthread.php?tid=133675&pid=1716498#pid1716498

It has been explained here.


RE: Event System Part 1 - Jack_Henderson - 12-07-2015

@HookDev: Awesome stuff. Love it.


RE: Event System Part 1 - Laura C. - 12-07-2015

One more question - is it possible to create events where the ID of trader would not matter?


RE: Event System Part 1 - HookDev - 12-07-2015

(12-07-2015, 02:57 PM)Laura C. Wrote: One more question - is it possible to create events where the ID of trader would not matter?

Yes, it's just one setting.


RE: Event System Part 1 - Stoner_Steve - 12-07-2015

another question, is it possible to force limit the cargo to a shipclass, for instance Liners for the OSC one


RE: Event System Part 1 - HookDev - 12-07-2015

(12-07-2015, 03:21 PM)Captain_Nemo Wrote: another question, is it possible to force limit the cargo to a shipclass, for instance Liners for the OSC one

not right now, but it can be added later


RE: Event System Part 1 - The Savage - 12-07-2015

Active events are not visible, as sidebar is hidden.


RE: Event System Part 1 - ALG Classic - 12-07-2015

They're visible to me.
Have you refreshed the page?

edit: wrong account...or is it?


RE: Event System Part 1 - HookDev - 12-07-2015

(12-07-2015, 03:40 PM)FluffReborn Wrote: Active events are not visible, as sidebar is hidden.

You need a screen width larger than 1200px according to the css.
An event display page will be created later.