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Spaceship generator - Printable Version

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RE: Spaceship generator - evanz - 06-19-2016

"use the text file view to open the script and run"

sorry, im totally new to blender, where do i find that?


RE: Spaceship generator - Laz - 06-19-2016

I am gonna give this a go later. See what things come up : )


RE: Spaceship generator - Unlucky_Soul - 06-19-2016

(06-19-2016, 08:50 AM)sindroms Wrote: I can see people using this to make a base for random designs on FL ships.

I however cannot use it since i use Maya and not blender


RE: Spaceship generator - Pingu! - 06-19-2016

(06-19-2016, 10:18 AM)Unlucky_Soul Wrote:
(06-19-2016, 08:50 AM)sindroms Wrote: I can see people using this to make a base for random designs on FL ships.

I however cannot use it since i use Maya and not blender

You can still get some basic design done in blender and then import it into Maya, righto?


RE: Spaceship generator - Swallow - 06-19-2016

Run the build.py script to generate the addon .zip file that is loaded and used as described in readme.


RE: Spaceship generator - Swallow - 06-19-2016

Mako, anyone?
https://snag.gy/BIuDw2.jpg
Code:
Seed: 1111
Min. hull segments: 4
Max. hull segments: 7
Asymmetry: yes
Min. asymmetry segments: 2
Max. asymmetry segments: 5
Face detail: yes
Horizontal symmetry: yes
Vertical symmetry: no
Apply bevel: yes
Assign materials: yes



RE: Spaceship generator - Skorak - 06-19-2016

(06-19-2016, 10:18 AM)Unlucky_Soul Wrote:
(06-19-2016, 08:50 AM)sindroms Wrote: I can see people using this to make a base for random designs on FL ships.

I however cannot use it since i use Maya and not blender

Can run blender. Get an idea for the "design" as Spazzy said and then make a normal ship as usual.


RE: Spaceship generator - HeyImRuu - 06-19-2016

(06-19-2016, 10:15 AM)evanz Wrote: "use the text file view to open the script and run"

sorry, im totally new to blender, where do i find that?

nevermind that, I was mistaken. Just do as Swallow has said >>

(06-19-2016, 10:28 AM)Swallow Wrote: Run the build.py script to generate the addon .zip file that is loaded and used as described in readme.

obviously you'll need to have python installed to run the file.


RE: Spaceship generator - Swallow - 06-19-2016

The thing is that I am doing stuff in Ubuntu, so I have nothing to worry about missing runtimes.


RE: Spaceship generator - Swallow - 06-19-2016

Also, I suggest to disable the "Use bevel" option as it will rise up the polycount on high-segmented ships to hundreds of thousands, while without it it will be tens of thousands.