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Light Mortar turn rate nerf discussion! - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Light Mortar turn rate nerf discussion! (/showthread.php?tid=143707) Pages:
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RE: Light Mortar turn rate nerf discussion! - Yber - 09-29-2016 LM was used to snipe snubs even when it was 600m/s. Anyone with zoom and an attention spam better than 3 seconds can do it. The issue isn't the LM, it's some cruisers being absolutely terrible, such as the storta. Just buff the middle heavy hardpoint to be 360. RE: Light Mortar turn rate nerf discussion! - eigos - 09-29-2016 Votes are quite scarce, upping thread for more RE: Light Mortar turn rate nerf discussion! - Titan* - 10-02-2016 It will be more easy to hit snubs with light mortar if it gets turret speed buff I am sure about this: If they buff turret speed they will nerf projectile speed Current light mortar hits gunboats and capital ships easly Old light mortar (600ms) was missing everything (even some dreadnoughts) Srsly it is fine |