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Development Notice: Changes to Light Cloaking Device - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Development Notice: Changes to Light Cloaking Device (/showthread.php?tid=146213) |
RE: Development Notice: Changes to Light Cloaking Device - Operator - 12-11-2016 When I was using the Light Cloak, I always had to wait for the ship to reappear completely, otherwise the cloak won't work. Well, you kinda fixed that issue. Cheers! RE: Development Notice: Changes to Light Cloaking Device - Haste - 12-11-2016 (12-11-2016, 04:02 PM)Projekt Lerdi Wrote:Antonio Wrote:-Charge time increased from 3 seconds to 10 seconds Good thing you could just cloak the instant your shields went down, and unless the enemy players were ruthlessly CD spamming you (in which case they'd probably run out if you simply didn't use the cloak and dodged for a while), they would notice too late that you were cloaking. RE: Development Notice: Changes to Light Cloaking Device - Ramke - 12-11-2016 The charge time is a great change. It was way way too easy to get out of any sort of encounter or combat with it. RE: Development Notice: Changes to Light Cloaking Device - Jack_Henderson - 12-11-2016 sounds good! Thank you for your dev effort! RE: Development Notice: Changes to Light Cloaking Device - Hubjump - 12-11-2016 BS cloaks are still,requiring changes its only use is on heavy BS to butt cloak and thats well...limiting all because CD spam makes it useless in literally any other combat related situation RE: Development Notice: Changes to Light Cloaking Device - JonasHudson - 12-12-2016 (12-11-2016, 04:02 PM)Projekt Lerdi Wrote:Antonio Wrote:-Charge time increased from 3 seconds to 10 seconds I second this concern. There was a lot of talk for a long time about finally making the disruption of cloaks all down to the cloak CD. Regular CD's might be finite but imagine trying to charge a cloak 50 times and hoping you still have anything left to really get away at the end... it never happens. I'd see it as reasonable perhaps to up the charge time a bit still if they were to make cloak CD's the exclusive counter. Then at least since you sacrifice shields as well as always you simply have to survive long enough, which is not always easy. There's no worse a feeling than dying with a full compliment of cloak batteries because you couldn't even get the thing going when you might actually feel the need for it. It is a choice of countermeasure, so it would be nice to use as one and not simply go down wondering why you got rid of a much more reliable countermeasure. I suppose I think more of the cruiser cloak for that problem but now it will definitely be the case for the light cloak, unless such a change made. But opening up the cloak to SHF's and the lighter freighters is a great idea! RE: Development Notice: Changes to Light Cloaking Device - Durandal - 12-12-2016 My name should actually be on this one. RE: Development Notice: Changes to Light Cloaking Device - Skorak - 12-12-2016 There's no ones name on it and he constantly speaks about "we"... it's not like someone was left out if no one is on it. RE: Development Notice: Changes to Light Cloaking Device - Kauket - 12-12-2016 (12-12-2016, 04:21 AM)Durandal Wrote: My name should actually be on this one. I didn't know Art had to do anything with pvp balance (^: (plus there's no names) RE: Development Notice: Changes to Light Cloaking Device - Kalhmera - 12-12-2016 And the reason to use a cloak on my fighter has gone out the window... yet another thing taken away lol. The list just keeps getting higher and higher... *Audible Sigh* |