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[Storyline Dev Notice] Reapers of Sirius - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: [Storyline Dev Notice] Reapers of Sirius (/showthread.php?tid=151791) |
RE: [Storyline Dev Notice] Reapers of Sirius - Kauket - 07-13-2017 (07-13-2017, 12:09 AM)Fallen Angels Wrote: Well, this is a saddening notice. It's a shame it came to this, but I offer my thanks to everyone who showed interest in the faction. We tried, and it appeared that we were too slow to getting to the whole deal, shame really. almost makes me chuckle how i offered reapers inrp to refuge under our domain without knowing any of this happening in the future rip reapers RE: [Storyline Dev Notice] Reapers of Sirius - Skorak - 07-13-2017 I mean I'd totally continue rping in your position. Talk to devs, figure out just what exactly happens to the RoS since it won't be retconned and then roll with that. RE: [Storyline Dev Notice] Reapers of Sirius - Sombs - 07-13-2017 Well, depends on which faction will magically gain the upper hand on Cayman, no? ;3 RE: [Storyline Dev Notice] Reapers of Sirius - Goliath - 07-13-2017 (07-13-2017, 12:20 AM)Sombra Hookier Wrote: Well, depends on which faction will magically gain the upper hand on Cayman, no? ;3 The Cult of Technology could always use a system... That might bring some reason to visit Cayman too.... (I could be joking) RE: [Storyline Dev Notice] Reapers of Sirius - Fish - 07-13-2017 (07-13-2017, 12:20 AM)Sombra Hookier Wrote: Well, depends on which faction will magically gain the upper hand on Cayman, no? ;3 *Boris looks at the camera* RE: [Storyline Dev Notice] Reapers of Sirius - Agetneor - 07-13-2017 Make RoS id public for peps, maybe without restart but throu bribes and missions, so peps can get id and play the faction RoS id only for officials Ros members... - it's not a right way, since it's disbanded for years, and peps can't enjoy. RE: [Storyline Dev Notice] Reapers of Sirius - Goliath - 07-13-2017 (07-13-2017, 12:25 AM)Agetneor Wrote: Make RoS id public for peps, maybe without restart but throu bribes and missions, so peps can get id and play the faction I tried to convince them a lot of times, bud. There is a no go in trying this. Answer shall be always "no" RE: [Storyline Dev Notice] Reapers of Sirius - Tabris - 07-13-2017 The Storyline Developers have a plan in mind for the former Reaper holdings, when the time comes the proper Faction Leaders will be made aware of the changes that may happen. I unfortunately cannot say anything more about this due to the Developer Rules of Confidentiality. RE: [Storyline Dev Notice] Reapers of Sirius - Sombs - 07-13-2017 I do hope it will happen with some RP around it, though. Like, real RP, not just story team decisions. RE: [Storyline Dev Notice] Reapers of Sirius - Agetneor - 07-13-2017 (07-13-2017, 12:28 AM)=Sharky= Wrote:(07-13-2017, 12:25 AM)Agetneor Wrote: Make RoS id public for peps, maybe without restart but throu bribes and missions, so peps can get id and play the faction aye, as former ros member, i asked the id to play, but answer is (no official faction = no id) ))) |