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Sugestions for 4.77 - Printable Version

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Sugestions for 4.77 - Igiss - 09-29-2005

Korrd,Sep 29 2005, 01:24 PM Wrote:And what about selling points for Battleship spare parts? Is rather annoying having to buy a new BS only to replace the shield Generator, let alone turrets.
I will add them for sale.

By the way - how about making battleships and weapons for them buyable only for those who are friendly with the particular house?

Quote:But the wrecks... well. I've noted that once a player harvest a wreck, the weaps dissapear until server restart. Can it be fixed?
Server is restarted once in 2 days now. Not too long to wait. Besides it shouldn't be fixed, they are wrecks... if someone loots them, loot disappears. It's logical.


Sugestions for 4.77 - Korrd - 09-29-2005

Igiss,Sep 29 2005, 10:38 AM Wrote:By the way - how about making battleships and weapons for them buyable only for those who are friendly with the particular house?
[snapback]2508[/snapback]
That is a good idea. It will be illogical if the rheinlanders, for example, sell one or more of they most powerful turrets, shields or something, to an enemy of the empire.


Sugestions for 4.77 - Angel - 09-29-2005

Wrecks Respawn, there guns, its just a matter of getting to them first, and i do like the idea of how u need to be freindly to a house to buy there weapons, but there needs to be a limit i think.

Be kind of (UNFAIR) :crazy: to see 4 RH battleships covered in Osirus Guns and Cruiser main Guns in a A vs C match


Sugestions for 4.77 - Korrd - 09-29-2005

it's not (UNFAIR) :crazy: having a well equiped BS, because everybody can buy the weps.
But a battle like that will be really short... (and a ship equiped like that would run out of energy every 2 or 3 shots, just imagine 21 cruiser forward guns :crazy: :crazy: )


Sugestions for 4.77 - The Damned - 09-29-2005

Well a week or so ago i suggested there to be a MK2 versions of the fighters of the houses 'cause i really wanted to fly in all ships there are without worring 1 or 2 NPC's will turn me to stardust in seconds. And a part of the idea was these ships to be sold on the shipyards which each house has. I suggested there should be too lv10 guns specificly for the fraction - they are to be powerful but not as the codes -there should be still hunt for them. There r two ways of managing this - 1st make the house weps lv 10 weaker and expensive , or 2nd make the codes better.

Also i suggested there should be a good shields and equepment on those shipyard-again not the best but equal to the pirates like. Not perfect equepment like the one sold on Primus and Gammu - u should go to there and survive if u want the best.

And about the Cap ship weapons too-at these shipyards these weapons and equipment should be sold- at a fare price though. And again the equipment should be for the house only - for instance Lib. cruser turrets , lib bs primary , secondary turrets. And the bs weapons should be like they r now-the ships should be equal.

Like an Osiris with iths 8 turrets has no chance against Rheiland bs with Osisris' weapons and 22 turrets. So other fraction weapons shouldnt be mountable on the bs's. Still there should be avalibility of mounting forward guns of crusers and main guns of gunboats! These weapons are bs weapons and the best thing one bs can offer against another bs! 'Cause bs' are best at opposing other bs' , not against fighters. Again there should be limit to only fraction weapons.

The crusers and gunboats are much smaller and manuvarable to be easy prey for the front guns af a bs,and they will use their front guns good, but still the bs needs a powerful weapon against its class! I don't know if they will be the cruser and gunboat weps, or new spacial bs guns, but they should be able to have one.

And adding torpedoes to cap ships is a good idea , and also there shouldnt be immunity against them! Have u seen a naval ship with immunity against a submarine torpedoes!?- i think not.
Flack turrets are noncense! Either they need major re-work or there shouldn't be any of them.

There may be a different shelds and equipment for each house cap ship in order makin' them different enough but not unequal. Balance should be preserved.
Thats all...
hope some1 will get the point. :)


Sugestions for 4.77 - Korrd - 09-29-2005

Torpedos for BS is ok. i've never seen a starship without torpedoes.
The BS inmunity zones are caused by a game bug. I dont think it can be fixed without exe editing.



Sugestions for 4.77 - The Damned - 09-29-2005

Roger. Still these areas shuold be known by every1 the bs players and the fighter players so there will be more interesting fights.



Sugestions for 4.77 - Angel - 10-01-2005

Another Upgrade can Be Trade, not more money for the same stuff but different item you can haul, Evolution has Civilians, Tourists and Passangers that go to the Different home worlds thats kinda kool, someone else though about another type of Contraband illegal weapons maybe, ya know be a gun runner, i don't know just a thought :unsure: