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Nomad Adapted Guns - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Nomad Adapted Guns (/showthread.php?tid=166336) Pages:
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RE: Nomad Adapted Guns - Lythrilux - 12-12-2018 (12-12-2018, 02:52 PM)TheShooter36 Wrote: Suggestion Shooter: Doesn't that refire break the server? RE: Nomad Adapted Guns - TheShooter36 - 12-12-2018 look at corona and maxim do they break the server? RE: Nomad Adapted Guns - Sand-Viper - 12-12-2018 A Class 8 1.00 sounds interesting, considering you could mix them in with Archangels, which would benefit ships that don't have 6+ Class 9 slots. I'd just be happy to see Blasters and Cannons buffed, since it feels like it's been close to a decade since everyone and their cat was using their original overpowered incarnation (best-in-class energy efficiency and top-tier dps). I'd even go so far as to introduce a third Adapted Gun as a 700m/s shield buster, but maybe that's stretching things a bit. Here's an idea to make one or both of them unique: Give them best-in-class dps on hull for their refire rate, but completely useless against shields. Alternatively, you could make them mediocre at dealing damage to both hull and shields, with a twist: Damage dealt to shields and hull are equal, which is something that hasn't been done before. In either of those circumstances however, it does remove the benefit of being un-typed shield damage. Just tossing ideas into the pool, here. ...I kinda miss standard 16.67s, though. I'm pretty sure the problem with Class 8/9 guns with 16.67 is that you can have 4 or even more guns with such a high refire rate. The Maxim and Corona are limited to 2 per ship, but in most cases you'll only ever see 1 on a single snub. Now, imagine a 3v3 where one side has 12 16.67s. That's 200 projectiles a second - Yow! Still, I don't know how the server would handle it these days. (Lemme stop before this post gets any bigger ;-; ) RE: Nomad Adapted Guns - Lythrilux - 02-26-2019 Yeet. RE: Nomad Adapted Guns - Lythrilux - 03-14-2019 Is there any chance adapted guns can get looked at? Who does fighter balance? |