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4.86 Model Issues - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: 4.86 Model Issues (/showthread.php?tid=17567) |
4.86 Model Issues - Death.RunningVerminator - 12-31-2011 ' Wrote:I have the new model for the Ranseur. Upon undocking, the hull takes damage. It's not just me, but others as well. I think it's the size conflicting with the planet atmosphere.I suppose this is considered a ship model bug. 4.86 Model Issues - NonSequitor - 12-31-2011 My Zoner Whale tends to get stuck at certain bases, for example Ames and Lanzerote. Upon undocking from Gran Canaria, the ship was behind the docking moor, instead of before it. Fortunately the ship didn't burn up in the atmosphere. 4.86 Model Issues - Echo 7-7 - 01-01-2012 The Order Resheph Cruiser has very strange hardpoint choice. The two forward-facing Class 7 slots are both mounted on the side of the ship, rather than in the middle of the ship, where it would be most sensible to mount a Light Mortar. Please review. Edit: I'd say, take the bottom, rear-only hardpoint (Class 7) and switch it for the top forward-facing hardpoint (Class 6). Edit 2: The Zoner Conference GB; The rear left-hand-side tail light hardpoint is not in the correct position. It needs to be moved further towards the end of the ship to avoid 'clipping' issues with the light. 4.86 Model Issues - mjolnir - 01-01-2012 ' Wrote:The Order Resheph Cruiser has very strange hardpoint choice. The two forward-facing Class 7 slots are both mounted on the side of the ship, rather than in the middle of the ship, where it would be most sensible to mount a Light Mortar. It's a dilemma between "looks" and gameplay usefullness/balance. Right now it can fire 2 heavy guns forward, 2 back. If the 2 centerline hardpoints are used it will fire 1 forward 1 back which makes it quite a lot weaker. I was trying to look for other places where to put hardpoints but there are so many things everything on it that I didn't find any. If you think I missed some spot post it. Noted the Zoner GB. 4.86 Model Issues - JSDisc - 01-01-2012 I dock on a Valor a lot under its docking bay. thats about it. 4.86 Model Issues - mtjsmith - 01-01-2012 Posted this in general, confirming now in the right section! There are meant to be four contrails on the Insurgent VHF however we've only got 3. The top left wing is missing one. Cheers:) Aeternus: Fixed, but existing ships might need to be rebought. Contrails are "equipment" mounted when you buy the ship. 4.86 Model Issues - Swallow - 01-01-2012 In Dragoon BAF HF, legs of pilot stick out of cockpit through glass. move pilot hardpoint a bit back Aeternus: Fixed in update 3. 4.86 Model Issues - Boss - 01-01-2012 The AI cruiser's cruise disrupter hardpoint sits several meters to the right of the model. At least, I think it's meters, since I'm not really sure of the scale of that ship. Aeternus: Handled. Hardpoints were seriously messed up. Fixed in update 3. 4.86 Model Issues - Helo - 01-01-2012 <strike>[font=Century Gothic]Asco Brigand Gunboat. Have class 8 forward gun slot while gallic gunboat forward gun is class 7. Cannot mount.</strike> Nevermind. I just found Asco Torpedo -.- 4.86 Model Issues - Zukeenee - 01-02-2012 The hardpoint for one of the contrails on the Caracal appears to be a bit further back on the wing than it should be. It's a bit uneven right now. ![]() Aeternus: Checked this, but the hardpoints are perfectly mirrored. Must be how the game renders these. |