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Missile request - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Missile request (/showthread.php?tid=17759) |
Missile request - teschy - 03-14-2009 ' Wrote:Did i made myself clear? Not really... but basically you're saying you can't tell the difference between a CD or a missile that's fired at you. Right.. Well guess what, that's the element of surprise. The missiles are fine as they are.. they've been slowed down and got a damage buff. Missile request - Muleo - 03-14-2009 Silent, when the cannonballs are fired into a straight line, the red smoke is clearly visible, but when in jousts, the smoke usually isn't visible. Missile request - Saigo.Watanabe - 03-14-2009 Ive never had a problem seeing them even in jousts, i stay let em be the same. Missile request - SilentAssassin82 - 03-14-2009 ' Wrote:Look here, then im using my distruptor, im reacting into color more then sound "Incoming missile" since computer says the same if there is a distrupot coming twordwards me. Maybe it has now that red colour, but its much harder to ditect it from a distence now. And as a result the cd timing gone worse... Eh? Quote:Mule Posted Today, 01:03 PM The smoke was reduced from 4.85 beta 1, its not changed during the public beta. But its been reduced because it produced way too much smoke. I have a quad core, 4gig RAM and a 8600GT. And my screen laged when i went through the plume of smoke. Im sorry but alot of people with less powerfull PCs might suffer if they go up much more. But ill increase it a bit and see how it goes. But i realy can see it now. The many posts about missiles lagging i meen. Missile request - Jinx - 03-14-2009 smoke depends mostly on the graphics card ability to handle the "fill rate". - anyway - a cannonball is at the very least as visible as in 4.84 - but usually a lot more visible than that. - .. smoke vanishes when a certain LoD is reached - i haven t really seen many people using missiles since the 4.85 beta 1... for me, the smoke vanishes when more than like 6 trails cross the screen - the game doesn t freeze or run choppy then - but it simply vanishes the smoke. Missile request - SilentAssassin82 - 03-14-2009 ' Wrote:smoke depends mostly on the graphics card ability to handle the "fill rate". - anyway - a cannonball is at the very least as visible as in 4.84 - but usually a lot more visible than that. - .. smoke vanishes when a certain LoD is reached - Not anymore it dosn't realy. http://i352.photobucket.com/albums/r330/Si...82/missiles.jpg Missile request - darthbeck - 03-15-2009 ' Wrote:Not anymore it dosn't realy. well. i like both the blue and red... really. cannonballs are much cooler then in 4.84. dont change them again please. unless of course, they get even cooler...... Missile request - Dark_Predator - 03-16-2009 I see that missiles in new mod have more attack, but they are so slow...At my Rh. Cruiser they fly only to one place : NW. They don't go to the hositile Target...What to do with missiles? Sale them? Missile request - looqas - 03-18-2009 I got into a fight yesterday with a guy who used his Sidewinders pretty liberally against my bomber. He used the missiles well and I took pretty much damage from them. Conversely I had the CB and was not able to score as many hits with it. Only couple. So I think missiles as fine now that the vanilla fragility is gone. They are not the main weapons I think, but nicely complement the more traditional way of doing battle. And while I'm not the Cannonball usage master I think I've good fundamentals with it, and this leads me to check out that Sidewinder if I'm going to have a missile in my ship. About the trails: No problem seeing them. But if you use the missiles right it does not matter if there are trails or not. Missile request - mjolnir - 03-18-2009 ' Wrote:At my Rh. Cruiser they fly only to one place : NW. They don't go to the hositile Target...What to do with missiles? Sale them? That's a bug with their starting velocity, it will be corrected. |