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Nomads Are Not Food - Printable Version

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+--- Thread: Nomads Are Not Food (/showthread.php?tid=180618)

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RE: Nomads Are Not Food - Jeuge - 06-09-2020

(06-09-2020, 08:19 PM)Lythrilux Wrote: Just restrict caps to ZoI.

+1


RE: Nomads Are Not Food - Dark_Knight - 06-09-2020

(06-09-2020, 08:19 PM)Lythrilux Wrote: Just restrict caps to ZoI.

+2

It's getting annoying policing FP11 with random caps coming around.


RE: Nomads Are Not Food - Karlotta - 06-09-2020

Rather than find reasons to restrict people because that would serve our own interests, we should find reasons to let as many people as possible enjoy the game with as little restrictions as possible.


RE: Nomads Are Not Food - TheShooter36 - 06-09-2020

(06-09-2020, 08:19 PM)Lythrilux Wrote: Just restrict caps to ZoI.

+3


RE: Nomads Are Not Food - HoakinBlackforge - 06-09-2020

DIE FOUL XENO SCUM

Jokes aside, that rule creates weird situations. Would be more awesome to have a pvp triple standoff.


RE: Nomads Are Not Food - Elune - 06-10-2020

(06-09-2020, 11:38 PM)Karlotta Wrote: Rather than find reasons to restrict people because that would serve our own interests, we should find reasons to let as many people as possible enjoy the game with as little restrictions as possible.

+1


RE: Nomads Are Not Food - Hubjump - 06-10-2020

(06-09-2020, 09:02 PM)LuckyOne Wrote: Unpopular opinion: Make caps cost half their price to repair when destroyed outside of their ZoI.

See, the game regulates itself! Angel

Actually this is good. It keeps some of the freedom and punishes you well.


RE: Nomads Are Not Food - SnakThree - 06-10-2020

(06-09-2020, 11:38 PM)Karlotta Wrote: Rather than find reasons to restrict people because that would serve our own interests, we should find reasons to let as many people as possible enjoy the game with as little restrictions as possible.

If you like stupidity and ooRP sights across Sirius, this might seem logical. But this is roleplay oriented server where diversity is encouraged in a form of balance that makes sense inRP (like "don't bring capital ships outside ZOI")


RE: Nomads Are Not Food - sindroms - 06-10-2020

You'd think people would enjoy something else than jellies to shoot in the Omicrons.
If you come across someone far away from home, send them back by email and let big E sort them out.


RE: Nomads Are Not Food - Dark.Star - 06-10-2020

the title does not match with what this thread contains
delete pls


We're all used to seeing random caps around where they should not be, sometimes it happens @SnakThree (i cba to reply because im making my arguments as i look over past replies in the same time as im writing this, in the end, im stupid) . But seriously deliberately and well knowing that youre not allowed to bring one somewhere and you keep doing it is stupid and somehow needs to be corrected one way or another. One time it can be done, let's take a look at good ol delta. A random bismarck shows up, and a Core vessel sees it. It proceeds to ask it to leave, and, maybe pay a fine, regardless, the idea is that the Core vessel is trying, since its the first time seeing said bismarck, to get it out peacefully. If it shoots it down, the bismarck will know not to come back because elseway it will just be destroyed again (probably), and if it doesnt, but instead complies fair and square, it will know that it shouldnt go back in that way because the iRP laws dont allow it.

I agree with cap zoi limitation but bruh, it should be made on battleships. I mean, let's face it, who does missions with battlecruisers? Or cruisers? Or boats? They all magically somehow get their hands on battleships, and dgaf about lesser classes. I mean, for example, i sometimes to missions as BC against BS because i flex with my amazin skillz to NPCs, like a fake argument in the shower with shampoo bottles, which is mostly for fun to be fair, even if i got enough money to do it on a bs. I'd say to make battleships restricted to zoi only because even iRP it only makes sense to find, i dunno, a Tokugawa in the kusarian main ZOI, which consists of all kusari house systems and its borders. As you may have seen there are BC solars as well, problem is, any rules or limitations regarding BCs are included in the 'cruisers' class. Battlecruisers are considered like a subclass, sorta.

tl;dr make BCs and BSs limited to ID zoi only as a general discovery rule not just as something to list in ID lines

(Trust me you wont see random cruisers or boats doing missions in delta, i myself never saw such for 3 years, so probably wont be even along the way)