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Crayter Heavy Fighter - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: Crayter Heavy Fighter (/showthread.php?tid=183844) Pages:
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RE: Crayter Heavy Fighter - =Hellfire= - 10-09-2020 Model updated, removed some stuff and added some other stuff
RE: Crayter Heavy Fighter - =Hellfire= - 10-09-2020 Updated again. Removed the bottom fin, moved central HP forward, smoothing redone. RE: Crayter Heavy Fighter - Chronicron - 10-09-2020 all my yes RE: Crayter Heavy Fighter - Save My Soul - 10-10-2020 This looks pretty good. Like it. But it seems to me that the central cooling grill (or whatever) is located too deep. Why don't you want to move it at one level with that black edging part in front? RE: Crayter Heavy Fighter - =Hellfire= - 10-11-2020 Model changed a bit. cockpit updated, changed the canopy. RE: Crayter Heavy Fighter - Jeuge - 10-11-2020 i like good work RE: Crayter Heavy Fighter - Pepe - 10-11-2020 Looks badass and fits well to Crayter ship line. It would beat other fighters in the atmosphere of some planet, due to shape, wings and fin. RE: Crayter Heavy Fighter - Kazinsal - 10-11-2020 Nice normal maps on the hull texture. Did you build those yourself? I'm assuming you know that you don't get that kind of "complex" material capability in Freelancer, and all you get is diffuse, RGB tint, and optionally emissives. RE: Crayter Heavy Fighter - =Hellfire= - 10-12-2020 Added some hardpoints, removed the engine "effect" (wasn't going to be in the final model anyways). Any suggestions appreciated
RE: Crayter Heavy Fighter - Toaster - 10-12-2020 Honestly, I feel like it could actually use some verticality, like it had with the ventral fin. Looks awfully flat otherwise. |