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Black Prophecy - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +--- Thread: Black Prophecy (/showthread.php?tid=19105) Pages:
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Black Prophecy - Montezuma/Kukulcan - 04-15-2009 Looks epic, fantastic graphics, finally, i can put my fantastic new computer to use. Black Prophecy - Lucend - 04-15-2009 Neat, but I want to see more of the PvP fighter battles. Did you notice that they didn't show any duels or if you can e-kill? Seriously, it's gonna be another Eve if we can't have more than one way to skin a ship. Also, what's with this whole grimdark thing going around? Is having more than two colors in a game really gone the way of creative world-building and design? Black Prophecy - Montezuma/Kukulcan - 04-15-2009 It does look quite starlancer on second viewing, not saying thats a bad thing, just not really what i like. I think the graphics are amasing though, i thought i was looking at far cry 2 for a minuite. Black Prophecy - Lucend - 04-15-2009 The graphics would look amazing if I could somehow tell if an enemy ship was approaching me, or just another rock that has the same two colors as that ship. Seriously people, the color wheel is your friend. Black Prophecy - Montezuma/Kukulcan - 04-15-2009 Yes, that is one thing new games like this could learn from older games like freelancer that they supposidaly "outdate". Black Prophecy - EverBlue - 04-15-2009 Looks good. I'll definitely have to try this and JGE, see which is better. Black Prophecy - Linkus - 04-15-2009 They probably want a more gritty atmosphere. Freelancer is like a strange playground. Not only do the systems not make any sense whatesoever but a host of other things make it more of a game than a universe. Discovery goes some ways to addressing this but I think that a major thing for FL is the scaling. Fix that and the atmosphere can increase hugely. Hell, Freelancer is the only space sim to really have terrible scaling like this (That sold globally and relatively well) <strike>Anyway, I really am looking forward to this. That appears to be a player ship, the large ass one, Snowcrash.</strike> Plus the ship is piloted by you, like in Freelancer. Though I would alikin it more to the X series (X3 etc) since it has proper rolling etc and aiming is based on where your ship is pointed at etc. That means that combat is also based on that style, since there would be no point in having automated fights and manual flying. If you have one, having the other is a bonus that is a logical choice. EDIT: Er, maybe not. Apparantly it will be very instanced. It will of course be P2P. You have your ship and you modify it, no new ships are sold. No commodity based things it seems. All in all, it appears to be going for a 'SPACEKILLGAME' style thing, with not much else going on. So er yes, no longer looking forward to this. Black Prophecy - BaconSoda - 04-22-2009 Wait, does anyone know if this is is going to support joystick? Lord, I hope so. *crosses fingers* |