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Discovery 4.82 Beta features, bugs & suggestions - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Discovery 4.82 Beta features, bugs & suggestions (/showthread.php?tid=1919) |
Discovery 4.82 Beta features, bugs & suggestions - Dab - 11-25-2006 Tank Target, read the new additions list. He says on there that all codenames have been relocated to make them hard to find. And what Marauder said was correct, everyone has Codenames and nomads now, because they are that powerful. Nothing else was used. @Hoodlum, it would be useful to know what about the Skyblast Bs your talking about.. As all I know at the moment is that you disagree with something that happened to them.. And the tractorbeam range is the MAXIMUM range. The automatic range is about 2/3 of the maximum. Discovery 4.82 Beta features, bugs & suggestions - Korrd - 11-25-2006 In vanilla wasnt like that. The range was the same with "B" and with "Shift+B". Discovery 4.82 Beta features, bugs & suggestions - Dab - 11-25-2006 Hmm, must have been edited from Vanilla or something. I was going by Discovery version. And those its 2/3 of maximum for auto. Discovery 4.82 Beta features, bugs & suggestions - BestFlyerHere - 11-25-2006 Has the power supply on the talon been lowered? I've noticed that with 2 wildfires and 4 nomads it drains twice as much as it did in 4.81. Also, what has happend to my container transport????Only 3500 cargo hold??? Is this permanent or just an experiment. Plz tell so i can buy i large train or keep my container trans. Discovery 4.82 Beta features, bugs & suggestions - Qunitinius~Verginix - 11-25-2006 I agree! I dont want to have to go buy some other transport cause mine was nerfed! The containtrans is the biggest one so it should carry the most. OR, have the whale carry the most (4500-5000) and have it be no guns so its either guns and less cargo or mroe cargo and no guns. Discovery 4.82 Beta features, bugs & suggestions - Dab - 11-25-2006 Yes, we talked about this in game. Whale mass should be increased a bit. Have no weaps. and 4500 cargo. Its weaponless and large for huge cargo. Then the CT is bigger than LT so it should have 4000, while LT should have 3500. Discovery 4.82 Beta features, bugs & suggestions - Fellow Hoodlum - 11-26-2006 Ok, so the Talon got it aswell. Thought this was rated as an 'Assault Fighter', much the same as the Ravenclaw. My version gets used for 'assaults' on small cap ships and very heavily armed traders. Its not a PvP style fighter, its handling qualities preclude this. Now, with the removal of its 'assault' extras, its just a 'nerfed' VHF, and has lost its true worth. Very few are flown anyway, I suspect they will all disappear now ... Thoughts on the Phantom ID ... It would have been nice to have had to work for this. Putting it on the Xeno Gaurd base and making it only available to a full green reputation, would have been a little more reasonable. As it is now, there it is for all to buy, with ease. Presumably easier than the original Xeno one ... I'm worried we seem to going towards a total style mod now with the baseline ships and weapons having a tweak, or a nerf here and there. Nothing left to balance the new guns to, eventually. Ten percent of the Skyblast Bs power is just the start. The Nomad weapons and the codes are the short end of the stick too ... Might have been a bit less of a big hit to start. Thoughts please ... Hoodlum Discovery 4.82 Beta features, bugs & suggestions - Dab - 11-26-2006 Yes, Talon needs its 6 level 10s. Not like the other VHFs. It should have agility near that of the Raven. My Eagle can easily out turn it, as it should, but the weapon reduction makes it useless. However, I think the Skyblast B reduction is okay. It was VERY powerful before, and now is alot more balanced with the others. Its near Kraken/Salamanca strength with its refire. Nomads and Codes SHOULD have been nerfed. A gun that takes almost no energy should not be one of the most damaging as well. And codes were WAY to widely used. Discovery 4.82 Beta features, bugs & suggestions - McNeo - 11-26-2006 Personal idea, most will probably not agree....here goes. Can all the transport turrets be made lvl 7 and the turret slots locked at 7. I feel this must be implemented to stop players using the fighter turrets, which really are for fighters... And yes, i have a bone to pick with the 3500 cargo hold.... Discovery 4.82 Beta features, bugs & suggestions - Korrd - 11-26-2006 It may have less cargo space. But it has more firepower than the L.train. I think that balances things out. Better protection against pirates. |