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Contributor Reward System - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Contributor Reward System (/showthread.php?tid=193553) |
RE: Contributor Reward System - pillow - 07-05-2022 (07-05-2022, 02:10 PM)Kauket Wrote: Pillow hates exclusivity so I'm going to forum pvp over this; You are correct, it is less interesting, but they still get to have a unique entry. The upside is that everyone else gets to have the bootleg version. If it's just an effect (like an engine, thruster, or a weapon that has the same stats as something that already exists), then sure, that can be exclusive. My main gripe with exclusivity is when there's a cool new thing that offers something new on the gameplay side of things but it's only available to one person. There's only so many things we can do to spice things up and limiting that further through exclusivity is something I'll never be able to get behind. RE: Contributor Reward System - Sombs - 07-05-2022 As long as unique stuff stays unique, I don't mind that. I just hate seeing people trying to get their hands on stuff that always was meant to be unique and created by people who put a lot of work into having these unique things, like the unique ship models that are in the game. Like, it shouldn't become an excuse to hand out those things, but rather encourage people to work towards their own things. Updated public tutorials and publicly shared guidelines would helpful for such things, as right now, that system sounds a bit like a glorification for those who already learned all the stuff, instead of also opening things up for those who may have the spare time and motivation to also get to the point where they can contribute. Maybe even consider in-depth tutorials as a contribution itself. RE: Contributor Reward System - Goddess Astra - 07-05-2022 The main thing that I dislike about making exclusive things open to everyone is that it doesn't always make sense from an inRP perspective, given that a lot of unique ships are commissioned only once by individual parties. I actually feel more like effects and the like should be the things that are less exclusive, because they tend to represent technology that could feasibly be replicated elsewhere. Meanwhile, unique ships are engineering projects that have to be undertaken with a lot of different factors considered that are harder to replicate on a mass scale, particularly given that mass production requires unique infrastructure. On topic with the OP, I am not at all biased in this of course, being both a modeler and a person who wants a unique ship. RE: Contributor Reward System - Nerva Regis - 07-05-2022 (07-05-2022, 10:42 AM)Jayenbee Wrote:(07-05-2022, 09:58 AM)pillow Wrote: The way I'd like it done (same with SRPs, frankly) is if there's an original version, and an open-use version. Contributor gets to have the original item, with its chosen name, visuals, stats, whatever, and everyone else gets an altered version. New name, new infocard (also referencing the original its based on), maybe slightly different stats and the effect for it adjusted slightly so it's not a carbon copy. That way people get exclusivity without the effort put into the item going to waste. Yup, the 3d logo and spin gif service is still available and I only ask for donations. Thanks for the mention! @Jayenbee RE: Contributor Reward System - Dhomie42 - 07-06-2022 (07-05-2022, 03:08 PM)pillow Wrote:(07-05-2022, 02:10 PM)Kauket Wrote: Pillow hates exclusivity so I'm going to forum pvp over this; (07-05-2022, 10:39 AM)Major. Wrote: I would only like to see cosmetic stuff. Agreed with the quoted posts, unique content for contributors, or any form of large credit donations can keep them interested in making content. Unique content that doesn't impact gameplay in any way is perfectly fine, the problem arises when said content are dead content, as Pillow described it. Such equipment, ships, etc. should have aesthetic changes only, stat changes that offer different ways to play game only for a special few is really something that Discovery Freelancer should avoid. RE: Contributor Reward System - Jaypate - 07-09-2022 Aight, kinda forgor that this thread existed for a moment, so better late than never. I'd honestly, as a modeller, settle for getting the ship for free, or the money to buy it, with a nice chunk extra on top to kit it out. It'd be cool perhaps to have the choice of a custom colour scheme, something that Modellers could easily sort themselves, but honestly what tempts me would be some sort of Custom FX on top of it... like some sort of trail or Wake-Effect, someone for shits and giggles might decide with that to make a NyanCat trail... which tbh we probably cant avoid something like that... but theres always the options for stuff like Fire, electricity, maybe something Nomad themed etc... IDK I'm just floating ideas in all honesty, but the Ship and some cash in my case would be a good start IMHO, its easily adapted to other types of content, as stuff like Weapons and Engines also cost money, but I do hope to see something come of this, and hopefully pretty soon. RE: Contributor Reward System - Zentor - 07-20-2022 No love for the coders? Bruh. Yeah, I'm not opposed, just needs a clean, well designed system that is transparent to the public and not decided in back alleys also. RE: Contributor Reward System - sindroms - 08-03-2022 I remember that during the early 2013s, I had a thing going on where people would pitch into my bank for me to use the money to create characters and then content on. Perhaps having the admins give an account to current active content makers with X funds (without able to move it off said account) to make ships to cover and participate in events, etc, would be a neat thing. RE: Contributor Reward System - Laz - 11-03-2022 (07-20-2022, 03:27 AM)Zentor Wrote: No love for the coders? Bruh. ![]() RE: Contributor Reward System - StDH - 11-04-2022 (11-03-2022, 09:44 PM)Laz Wrote:(07-20-2022, 03:27 AM)Zentor Wrote: No love for the coders? Bruh. Anything else happened since 13 May 2021 ? |