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5.0 Hotfix 12 - Christmas Hotfix - Printable Version

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+---- Thread: 5.0 Hotfix 12 - Christmas Hotfix (/showthread.php?tid=201248)

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RE: 5.0 Hotfix 12 - Christmas Hotfix - Fab - 12-23-2023

(12-23-2023, 09:35 AM)Antonio Wrote:

- Changed: Cruiser missile balance changes: damage increased by 35%; power usage increased proportionally. Reduced seeker range and fov. Ammo reduced from 90 to 30.


Why? ammo does nothing but limit how long you can be in battle. after that, it's one less heavy slot


RE: 5.0 Hotfix 12 - Christmas Hotfix - Jayce - 12-23-2023

`Changed: Ragnar rebalanced. Hitbox remade, model improved, arcs improved.`

yw :blush:


RE: 5.0 Hotfix 12 - Christmas Hotfix - Culbrelai - 12-23-2023

Missle capacity nerf is really good. Now do the same thing to bombers and make them depend on carriers to resupply their hellfires instead of storing 6,000 hellfires somehow in a bomber cargo hold.


RE: 5.0 Hotfix 12 - Christmas Hotfix - Redcroft - 12-23-2023

Magellan cap spawn zone is deadly as ever! 4 wings of hostile is to much!


RE: 5.0 Hotfix 12 - Christmas Hotfix - Dark Chocolate - 12-23-2023

(12-23-2023, 09:35 AM)Antonio Wrote:

Discovery 5.0 Hotfix 12 - Christmas Hotfix.

- Changed: Cruiser missile balance changes: damage increased by 35%; power usage increased proportionally. Reduced seeker range and fov. Ammo reduced from 90 to 30.


Thank you so much !!

Merry Christmas !!


RE: 5.0 Hotfix 12 - Christmas Hotfix - BobMacaroni - 12-23-2023

based update. kudos to all who made it and merry christmas!


RE: 5.0 Hotfix 12 - Christmas Hotfix - Lemon - 12-23-2023

(12-23-2023, 02:26 PM)Fab Wrote:
(12-23-2023, 09:35 AM)Antonio Wrote:

- Changed: Cruiser missile balance changes: damage increased by 35%; power usage increased proportionally. Reduced seeker range and fov. Ammo reduced from 90 to 30.


Why? ammo does nothing but limit how long you can be in battle. after that, it's one less heavy slot
Big nerf, rip missiles


RE: 5.0 Hotfix 12 - Christmas Hotfix - Prysin - 12-24-2023

(12-23-2023, 02:26 PM)Fab Wrote:
(12-23-2023, 09:35 AM)Antonio Wrote:

- Changed: Cruiser missile balance changes: damage increased by 35%; power usage increased proportionally. Reduced seeker range and fov. Ammo reduced from 90 to 30.


Why? ammo does nothing but limit how long you can be in battle. after that, it's one less heavy slot

90 ammo was too much. You would basically never run out of missiles in a fight.

If you combined cooldown time, and the number of missiles. a single launcher with 90 ammo would last roughly 15 minutes of continuous spam. It's too dumb. Take Marauder + Devastator and you could technically fire missiles for 30 minutes straight if you so wanted. just empty one type at a time.


RE: 5.0 Hotfix 12 - Christmas Hotfix - Lemon - 12-24-2023

This is a giant nerf for BC missile users unless I am missing something? You will run out every fight


RE: 5.0 Hotfix 12 - Christmas Hotfix - Schxer - 12-24-2023

(12-24-2023, 02:53 PM)Czechmate Wrote: This is a giant nerf for BC missile users unless I am missing something? You will run out every fight
That's the whole point of this nerf. You can't just mindlessly spam missiles, like they are no different from guns, anymore but have to use your brains to make your shots count.