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Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Printable Version

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+--- Thread: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could (/showthread.php?tid=202987)

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RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Helo - 05-07-2024

I absolutely love pinned commodities! Aingsr doing the mvp stuff


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Pennyfield - 05-08-2024

OMG, I'm gonna love these new features! Can't wait!!!


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - TheKusari - 05-08-2024

(05-07-2024, 05:28 AM)Couden Wrote: Can we have a third standard siege timer bount at prime server time?


I wonder why you would propose this? Seems like another element that would be in the attackers favour.


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Couden - 05-08-2024

(05-08-2024, 09:33 AM)TheKusari Wrote:
(05-07-2024, 05:28 AM)Couden Wrote: Can we have a third standard siege timer bount at prime server time?


I wonder why you would propose this? Seems like another element that would be in the attackers favour.

I've stumbled into various 3-5, 6-8 am vuln windows which are not in favour of attackers (none will siege at 3 am). One hour at 18:00 would be a kinda unique time where you could try to attack as well.


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - IahimD - 05-08-2024

(05-08-2024, 09:53 AM)Couden Wrote:
(05-08-2024, 09:33 AM)TheKusari Wrote:
(05-07-2024, 05:28 AM)Couden Wrote: Can we have a third standard siege timer bount at prime server time?


I wonder why you would propose this? Seems like another element that would be in the attackers favour.

I've stumbled into various 3-5, 6-8 am vuln windows which are not in favour of attackers (none will siege at 3 am). One hour at 18:00 would be a kinda unique time where you could try to attack as well.
Your 3am could be someone else's 8pm, no?


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Steven.Hiller - 05-08-2024

Can we get base turrets to Transform Into those Turrets
Like the Ones in Earheart as soon
as Couden's ships is 30k from a POB?

Now that would be Super Dooper
Angel


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Lord Chaos - 05-26-2024

Is it possible to get the ships Tab to actualy have ships, that be cool.
Or maybe bases would craft the chose ships for instance?
Just an idea.


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Leo - 05-27-2024

(05-26-2024, 09:55 PM)Lord Chaos Wrote: Is it possible to get the ships Tab to actualy have ships, that be cool.
Or maybe bases would craft the chose ships for instance?
Just an idea.

If I remember correctly, the plugin crashes, the server crashes, or the client crashes whenever a ship is purchased from a POB and the ship launches from the station. It technically is possible but it isn't stable and that ship/character isn't useable afterwards.

Someone correct me if I'm wrong but that's something that I remember from a conversation some months back.


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - HawkDraconis - 06-01-2024

Where can we find the base proxy commands for commodities

like base sell price and buys buy price for same item ?

NVM figured it out /shop price [item] [buy price] [sell price]


RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Logan - 06-08-2024

(05-06-2024, 11:23 PM)Aingar Wrote: And of course I've had to forget about something. F9 infocards!

Long story short, basic base information is now visible on F9 screen. Only the name, system, core level, affiliation(that you can already mouseover), vulnerability window and the infotext.

[Image: qi4kA5d.png]

EDIT: After some requests raised, I've also introduced two new commands:
Code:
/shop pin <itemNr>
/shop unpin <itemNr>
Pinned commodities will be published on the F9 screen. There will obviously be a limit, currently thinking 5-8? Suggestions welcome


[Image: ESxQGYr.png]

Shop command /shop unpin <itemNr> is not working.