![]() |
|
Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +--- Thread: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could (/showthread.php?tid=202987) Pages:
1
2
|
RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Helo - 05-07-2024 I absolutely love pinned commodities! Aingsr doing the mvp stuff RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Pennyfield - 05-08-2024 OMG, I'm gonna love these new features! Can't wait!!! RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - TheKusari - 05-08-2024 (05-07-2024, 05:28 AM)Couden Wrote: Can we have a third standard siege timer bount at prime server time? I wonder why you would propose this? Seems like another element that would be in the attackers favour. RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Couden - 05-08-2024 (05-08-2024, 09:33 AM)TheKusari Wrote:(05-07-2024, 05:28 AM)Couden Wrote: Can we have a third standard siege timer bount at prime server time? I've stumbled into various 3-5, 6-8 am vuln windows which are not in favour of attackers (none will siege at 3 am). One hour at 18:00 would be a kinda unique time where you could try to attack as well. RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - IahimD - 05-08-2024 (05-08-2024, 09:53 AM)Couden Wrote:Your 3am could be someone else's 8pm, no?(05-08-2024, 09:33 AM)TheKusari Wrote:(05-07-2024, 05:28 AM)Couden Wrote: Can we have a third standard siege timer bount at prime server time? RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Steven.Hiller - 05-08-2024 Can we get base turrets to Transform Into those Turrets Like the Ones in Earheart as soon as Couden's ships is 30k from a POB? Now that would be Super Dooper
RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Lord Chaos - 05-26-2024 Is it possible to get the ships Tab to actualy have ships, that be cool. Or maybe bases would craft the chose ships for instance? Just an idea. RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Leo - 05-27-2024 (05-26-2024, 09:55 PM)Lord Chaos Wrote: Is it possible to get the ships Tab to actualy have ships, that be cool. If I remember correctly, the plugin crashes, the server crashes, or the client crashes whenever a ship is purchased from a POB and the ship launches from the station. It technically is possible but it isn't stable and that ship/character isn't useable afterwards. Someone correct me if I'm wrong but that's something that I remember from a conversation some months back. RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - HawkDraconis - 06-01-2024 Where can we find the base proxy commands for commodities like base sell price and buys buy price for same item ? NVM figured it out /shop price [item] [buy price] [sell price] RE: Discovery 5.1 - Aftershock: Dev Diary #6, The Little POB That Could - Logan - 06-08-2024 (05-06-2024, 11:23 PM)Aingar Wrote: And of course I've had to forget about something. F9 infocards! Shop command /shop unpin <itemNr> is not working. |