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Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Welcome (https://discoverygc.com/forums/forumdisplay.php?fid=399) +--- Forum: Help & Support (https://discoverygc.com/forums/forumdisplay.php?fid=26) +---- Forum: Tutorials & Tools (https://discoverygc.com/forums/forumdisplay.php?fid=178) +---- Thread: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette (/showthread.php?tid=206484) Pages:
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RE: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - Kauket - 01-15-2025 (01-15-2025, 02:58 AM)Catto Wrote:(01-14-2025, 11:24 PM)Kauket Wrote: There is counterplay to cloaks and I dont know why you're so upset about people eavesdropping. Spying is sometimes good for furthering rp, like one of the things you and your friends said you hated is "circejerking". Counter point, everything behind closed doors can lead to stagnation. That doesn't matter because metagaming is an entirely different problem. RE: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - sindroms - 01-15-2025 Bring back ''roleplay for the sake of roleplay'' without it being weaponized against a rival ID or for the specific benefit of your own. Normalize the fact that RP without a goal is not a waste of your time. Yes we are adults now, but you can still write stuff without expecting something in return. When there is nothing ''on the line'' for doing or not doing it. I am sorry, I do not remember the name who mentioned this before, but disco RP for a long time now has been following the trent of AAA video game industry where every single game is a product for a monetary goal, rather than a passion project. Might be that Disco has become so condensed that the people who do RP are vets who just want to one-up one another in RP quality or consequences, while missing the point of an RP server and community entirely. You are RPing with other people, you are not RPing against them. RE: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - JorgeRyan - 01-15-2025 (01-15-2025, 10:08 AM)sindroms Wrote: Bring back ''roleplay for the sake of roleplay'' without it being weaponized against a rival ID or for the specific benefit of your own. Normalize the fact that RP without a goal is not a waste of your time. Yes we are adults now, but you can still write stuff without expecting something in return. When there is nothing ''on the line'' for doing or not doing it. This is something I think the server has struggled with for a while now and was a factor in me playing less and less. Remembering that there is a fellow player and person behind the pixel ships would be good for all. This is a universe we are building together in the end, and I think disco will be best when the community acts like one and treats other players with respect. If we cannot extend basic empathy to the other players in this sandpit, the player count will wither away as people seek out other games they enjoy more, where their time and effort is respected. RE: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - Catto - 01-15-2025 (01-15-2025, 06:03 AM)Kauket Wrote:(01-15-2025, 02:58 AM)Catto Wrote:(01-14-2025, 11:24 PM)Kauket Wrote: There is counterplay to cloaks and I dont know why you're so upset about people eavesdropping. Spying is sometimes good for furthering rp, like one of the things you and your friends said you hated is "circejerking". Counter point, everything behind closed doors can lead to stagnation. It definitely isn't, because the word contains gaming in it, and mechanics are part of the game. RE: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - Kauket - 01-15-2025 (01-15-2025, 10:08 AM)sindroms Wrote: Bring back ''roleplay for the sake of roleplay'' without it being weaponized against a rival ID or for the specific benefit of your own. Normalize the fact that RP without a goal is not a waste of your time. Yes we are adults now, but you can still write stuff without expecting something in return. When there is nothing ''on the line'' for doing or not doing it. This is something that other RP servers tend to combat users with - who usually get punished, that you're not supposed to RP to "win" -- you're supposed to RP to make a story. But the thing is with Disco, it's a huge mix of activities + story building because you got physical things to do like crafting etc RE: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - Catto - 01-15-2025 (01-15-2025, 11:08 AM)Kauket Wrote:Which I completely agree with, I just don't think I can do a story with a person who's not interacting with me but shadowlogs me regardless.(01-15-2025, 10:08 AM)sindroms Wrote: Bring back ''roleplay for the sake of roleplay'' without it being weaponized against a rival ID or for the specific benefit of your own. Normalize the fact that RP without a goal is not a waste of your time. Yes we are adults now, but you can still write stuff without expecting something in return. When there is nothing ''on the line'' for doing or not doing it. RE: Explanation: Canon vs Non-Canon Roleplay; Cloak Roleplay Etiquette - Madvillain - 01-15-2025 (01-15-2025, 10:54 AM)JorgeRyan Wrote:(01-15-2025, 10:08 AM)sindroms Wrote: Bring back ''roleplay for the sake of roleplay'' without it being weaponized against a rival ID or for the specific benefit of your own. Normalize the fact that RP without a goal is not a waste of your time. Yes we are adults now, but you can still write stuff without expecting something in return. When there is nothing ''on the line'' for doing or not doing it. In my experience this actually vastly improved in the last five years. Disco cliques used to be way more toxic and childish towards eachother. RE: Explanation: Canon vs Non-Canon; Cloak Roleplay Etiquette - Antonio - 01-16-2025 (01-14-2025, 06:17 PM)Stewgar Wrote: So my question to you is this - official factions or those wanting to roleplay governments, with rational and logical role play and transparency/communication with appropriate devs, can player roleplay get to a point where it CAN influence story? Understandably, extraordinary story events should require extraordinary role play and time taboot. A Liberty invasion of Bretonia or Coalition systems is simply too extraordinary to happen but in your example of Red Hessians having a falling out with Coalition, if the reasoning is correct and both sides agree to it (if there are a both sides), can we see player interaction and involvement influence story events, infocards, factions relations etc? Either via development requests here, the dev lounge chat on the main discord, or by PMing one of the story developers. We have processed sensible development requests, and the current dev team is pretty approachable now when it comes to discussing canon story decisions. It's however not the lack of story ideas that is the bottleneck, but rather lack of manpower. We only have two story devs - Jammi and Erremnart - and Jammi is trying to chill with too much story work at the moment to avoid burnout. (01-15-2025, 10:08 AM)sindroms Wrote: Bring back ''roleplay for the sake of roleplay'' without it being weaponized against a rival ID or for the specific benefit of your own. Normalize the fact that RP without a goal is not a waste of your time. Yes we are adults now, but you can still write stuff without expecting something in return. When there is nothing ''on the line'' for doing or not doing it. Same as the examples you mentioned, roleplay also got devoured by the same trend. Ulterior motive-driven roleplay, main character syndrome, roleplaying to "win", or any other similar term, are unfortunately not going away anytime soon. Not until we get a large influx of new players to make the community large enough where even if you wanted to be "the protagonist", there's too many people to notice you. Roleplaying a no name person just living their ordinary life is some of the most fun roleplay I've personally had on Discovery. |