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5.3 - Singularity: Dev Diary #2, The Story So Far - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +--- Thread: 5.3 - Singularity: Dev Diary #2, The Story So Far (/showthread.php?tid=207612) Pages:
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RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - TheKusari - 04-12-2025 T'was good reading up on this stuff. At least it'll be new once I get to see how it's represented in-game. That's what I'm most excited to see. RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - jammi - 04-12-2025 (04-12-2025, 01:00 AM)Amba Wrote: Bit sad that we're not getting into the Dublin invasion yet, that plotline needs to resolve already That very much depends on the timing of the patch release vs the upcoming event. I suspect it'll be included in a hotfix post event if it's not included with the main release. RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - Lemon - 04-12-2025 (04-12-2025, 03:12 AM)Laz Wrote: You guys called it sanctions. Should have said that Liberty applies 40% tariffs against KusariYeah lmao, I wonder if Jammi added that in after the IRL events ? It's cool that inner Gallia is getting the story updates about tightening screws that should have happened years ago, shortly after Union was formed, civilian police abolished etc. Workers Unions stomped and regime being undemocratic has been a given so it won't cause too much RP stirr, but is nonetheless vital canon fleshing out, thank you! RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - Lemon - 04-12-2025 @jammi could you please update the Maquis ID or tell Haste how to do it - it's a decade out of date, people think they exist to eradicate Nobility, like, any everywhere and that's all they do lol. We need them to be brought to anti-union times as the main opposition and ID to reflect that now that they actually did things. And do the whole ex-council joining thing if possible. We never cared as the OF ID was up to date and there were no indies but now we do as we lost it ? P.S. ID icon to cross of Lorraine would be neat too :] RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - Anguirus - 04-12-2025 (04-11-2025, 10:50 PM)jammi Wrote: Organised squadrons of unmarked and transponderless ships codenamed as “Wendigos” by LSF and Crayter forces in Inverness widen their attacks across the Independent Worlds surrounding Liberty. These Vagrant-controlled Thralls have recently taken up occupation of Fort Leniex in Vespucci and are now probing the surrounding regions. I originally read this as CR infected and I was so ready to infect a battlecruiser. But I was quickly corrected. How sad. RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - Ptolemy - 04-12-2025 (04-11-2025, 10:50 PM)jammi Wrote: Planet Sudbury [CLASSIFIED] I hate you, @jammi RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - Barrier - 04-13-2025 After finally getting to read through this, not much to say besides "absolute cinema". |_/O\_| Some of these hooks will be immediately useful to plans of future faction rp! RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - TheShooter36 - 04-19-2025 (04-12-2025, 09:35 AM)Anguirus Wrote:(04-11-2025, 10:50 PM)jammi Wrote: Organised squadrons of unmarked and transponderless ships codenamed as “Wendigos” by LSF and Crayter forces in Inverness widen their attacks across the Independent Worlds surrounding Liberty. These Vagrant-controlled Thralls have recently taken up occupation of Fort Leniex in Vespucci and are now probing the surrounding regions. Really, the Argus is the first thing to infect in your mind? Go for a Deimos or go home. RE: 5.3 - Singularity: Dev Diary #2, The Story So Far - TheDoctorXI - 04-19-2025 Suddenly, Wendigos. |