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Hardpoints - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Hardpoints (/showthread.php?tid=20852) Pages:
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Hardpoints - RingoW - 05-23-2009 Ok, know what you mean by 'dyed' As example, out of a vanilla mat file: K_panel02 K_panel02D K_panel02R They are basicly the same texture. The attached letter D is for Dark and R for Red appearance. It is done with the help of diffuse channel RGB values under Dc node. AoM Hardpoints - Jamez - 05-23-2009 Without MAT file loaded: http://i286.photobucket.com/albums/ll82/JimJamJ4m1e/Wut1.png With MAT file loaded: http://i286.photobucket.com/albums/ll82/JimJamJ4m1e/Wut2.png I'm guessing thats the dyed textures in the MAT file.. looks kinda messy, looks better just with the normal texture in my opinion. |