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Official Faction rework and rules update - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Official Faction rework and rules update (/showthread.php?tid=210533) |
RE: Official Faction rework and rules update - Akhetaten - 01-08-2026 So are we forgetting the whole "player ships cannot die, only get disabled" thing now? And somehow nobody other than two people seems to care about it, beautiful. RE: Official Faction rework and rules update - jammi - 01-08-2026 (01-08-2026, 10:19 PM)Locksmith Wrote: Will it be necessary to retcon things that have already been roleplayed out based on those post-death "memories" that, according to the new rule, should be "forgotten"?No retcons necessary, this is a going-forward change. Active faction members is a good call, it was an oversight that it wasn't worded that way. Thanks. (01-08-2026, 10:19 PM)Akhetaten Wrote: So are we forgetting the whole "player ships cannot die, only get disabled" thing now? And somehow nobody other than two people seems to care about it, beautiful. You can RP it however you want - critical damage, disabled - the post-loss amnesia remains as a rules constraint however. RE: Official Faction rework and rules update - kotyafffsky - 01-08-2026 Yup, we do need a separate clarification thread for this new rule. Like with non-human factions, exact time period and details that are "forgotten" like in an example Chron mentioned. In anyway, the idea is awesome. RE: Official Faction rework and rules update - Slimy - 01-08-2026 :fire: RE: Official Faction rework and rules update - Locksmith - 01-08-2026 (01-08-2026, 10:29 PM)jammi Wrote: No retcons necessary, this is a going-forward change.Great. Otherwise seems good to me. c: RE: Official Faction rework and rules update - Akhetaten - 01-08-2026 (01-08-2026, 10:29 PM)jammi Wrote:(01-08-2026, 10:19 PM)Akhetaten Wrote: So are we forgetting the whole "player ships cannot die, only get disabled" thing now? And somehow nobody other than two people seems to care about it, beautiful. So sometime between 835 and 836 AS every single ship in Sirius decided to strip its black boxes off, and every single manufacturer decided to stop producing them. Good stuff, clearly roleplay is valued in this PvP community I see. RE: Official Faction rework and rules update - Vulkhard Muller - 01-08-2026 Very good change, I like the logic being applied to this, I for one fully endorse these changes. RE: Official Faction rework and rules update - Traxit - 01-08-2026 (01-08-2026, 09:34 PM)Emperor Tekagi Wrote: Very cool. Thank you. RE: Official Faction rework and rules update - Lord Helmchen - 01-08-2026 And where shall these QUARTERLY REPORTS be posted to? Shall they be posted on the Official Faction Site, or is there a Special Section? Will there be a Template with the required items, similar to those for any other request? I feel that a lot is missing here. TBH, this feels a lot like Extra Bureaucracy for something that should be fun and games. I am suffering from Depression and sometimes barely make it to reply to my RPs. If this is an Extensive thing, then I am not sure if I could make it for the Faction on a Quarterly Schedule. Especially when I am in a Depression Low Phase. I think some of these Changes are really a good thing and lead to more active factions, but this last part worries me. RE: Official Faction rework and rules update - jammi - 01-08-2026 (01-08-2026, 11:02 PM)Lord Helmchen Wrote: And where shall these QUARTERLY REPORTS be posted to? Shall they be posted on the Official Faction Site, or is there a Special Section? Will there be a Template with the required items, similar to those for any other request? I feel that a lot is missing here. There will be an additional subforum added here shortly. The template for the reports is included in the OP of this thread: Faction Activity Report Template Wrote:Name of Faction: |