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Discovery CTF Event Concept - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Server Events (https://discoverygc.com/forums/forumdisplay.php?fid=411) +---- Forum: Community (https://discoverygc.com/forums/forumdisplay.php?fid=28) +---- Thread: Discovery CTF Event Concept (/showthread.php?tid=21315) Pages:
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Discovery CTF Event Concept - Fletcher - 06-04-2009 ' Wrote:One problem... If its in Omicron Lost, thats like, 80K from nowhere. Thus, unless you wanted a reaaaally short 5v5 (ex.) skirmish... Eh, it'd be a bit short lived.Yes you do have a point, that long a respawn does seem... annoying. One the pro side, its speeds battles up and forces pilots to think, or vent rage on the flight back. On the con, if one side gains the upper hand quick, its game over fast. I think Connecticut would be far easier, or even Omega 5. I might try to get this rolling in the coming weeks since I've got more time off. Discovery CTF Event Concept - Cosmos - 06-04-2009 wow no bombers? i find that offensive:( but yeah, good idea. Discovery CTF Event Concept - Lunaphase - 06-05-2009 the bombers are to prevent attacking the motherships directly, or accidentally blowing up the cargo ship |