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Heads of States and Governments - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Heads of States and Governments (/showthread.php?tid=23493) Pages:
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Heads of States and Governments - Linkus - 07-17-2009 Quote:Well like I said, most of these changes could just me minor for the sake of RP. You'd have to get the LN, LPI and LSF onboard for that. With the Rheinland government doing the same. In the end up the government would be based on if the respective lawful factions want to continue supporting it. Heads of States and Governments - Lucend - 07-17-2009 ' Wrote:Kusari has the Council of Rising Suns, Bretonia has their government, dont know about liberty, but they used to have a pres. The problem for "governments" is it is a) much easier to do things over skype to handle things instead of on the forums. b) Are very hard to get anything done.This. This is the reason why most people don't want to roleplay the government because, frankly, life without a government would be so much easier. Besides, most of us log on and play for a couple of hours before logging off. Having a government is kinda pointless when you have 8-9 people on tops. If there is a problem, you talk to that other person and if there is a major policy decision, then pure democracy is the best way of handling it, even if the faction is a hardcore dictatorship. I believe there are only a couple of factions that need a government on this server and one of them are the Zoners. Heads of States and Governments - Agmen of Eladesor - 07-17-2009 Our faction is 'ruled' by the Council of Guildmasters. But as is mentioned, most things we can hash out in Skype, so mostly when we're talking in game, it's as one of our sub-characters. Although Athenian does a pretty good job with in-RP posts of a senile, dead yet not quite, crotchety old fart of a Guildmaster... :) Heads of States and Governments - Marcus Lindberg - 07-18-2009 So If I were to create lets say a government thing on skype with all LPI/LSF/LN/Agiera/Universal/Synthfoods/DSE/Cryer, would that actually work? Like would people actually be interested in it? Or like most of you said, will there already be too much going on for them? Heads of States and Governments - DeathsOverture - 07-18-2009 GMG has an "Administrative Board," which is (in-game) comprised of five Guild Masters in the player faction. We also have a Chief Executive Officer to head our trade division, and a Commander for the GMG paramilitary. ' Wrote:So If I were to create lets say a government thing on skype with all LPI/LSF/LN/Agiera/Universal/Synthfoods/DSE/Cryer, would that actually work? Like would people actually be interested in it? Or like most of you said, will there already be too much going on for them? This sounds fun! I was in a wicked fun mock government club all throughout high school. Unfortunately, there is already too much going on for me to get really involved... Heads of States and Governments - Capt. Henry Morgan - 07-18-2009 Bretonia does, in fact, have an RP government. For example, I RP Prime Minister George Mountbatten. We've got a full set of cabinet ministers, and several Lords (and maybe an MP or two, but I'm not sure on that). Our in-game presence is minimal, of course, since the Prime Minister isn't going to be on the front lines. Our forum presence is a bit higher, but usually only when there's some RP that needs done with it. Kusari and Rheinland both have RP'd leaders, as well, though I'm not sure either one extends to a full government. I'd love to see the other houses get something like that rolling, though. Seeing a "West Wing"-like thread for the Liberty government would be cool. Heads of States and Governments - Marcus Lindberg - 07-18-2009 I'll probably create one like that, but most of the stuff will probably go on skype seeing its easier to do so, and so that our enemies don't see it. |