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Increase NPC visibility distance - Printable Version

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+--- Thread: Increase NPC visibility distance (/showthread.php?tid=24393)

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Increase NPC visibility distance - joshua - 08-05-2009

first of all, nice, you have the patience to do missions for an hour, second, in my bomber in 4.84, missons were about 500-800 thousand and took at least 20 minuets. i dont think they raised the price too much either. trading is just more profitable. though its hard too find good routes these days.


Increase NPC visibility distance - Weedalot - 08-05-2009

' Wrote:first of all, nice, you have the patience to do missions for an hour, second, in my bomber in 4.84, missons were about 500-800 thousand and took at least 20 minuets. i dont think they raised the price too much either. trading is just more profitable. though its hard too find good routes these days.
a 900k mission against 2 waves of 4 BH Battle Cruisers makes you 5 millions and takes like 10 minutes to do.

So if you look at that you can do 6 missions of that type and have 30 mil and it will take an hour or less depends, if you do it in group of 2 people you can make it faster.. but if you agree to split the credit cards equally


Increase NPC visibility distance - joshua - 08-05-2009

wouldn't that just be 6 mil per hour though? if it took about 10 minutes, 1 mil per mission, when does that add up to 30 mil? i mean, i can make almost twice that amount in half the time, trading. but this is off subject in the first place.

and so on subject, i think NPC visibility should be increased to AT LEAST 3.5k, and if you can, you could do it only in missions so theres less lag.


Increase NPC visibility distance - Weedalot - 08-05-2009

' Wrote:wouldn't that just be 6 mil per hour though? if it took about 10 minutes, 1 mil per mission, when does that add up to 30 mil? i mean, i can make almost twice that amount in half the time, trading. but this is off subject in the first place.
its 1 mil from the mission board taking the mission.. and 500k credit cards in every cap ship you blow up.


Increase NPC visibility distance - ... kur nubÄ—go? - 08-05-2009

Really I dont want to see my scanner flooded with unimportant npc's then I have traders to pirate while parking the tl. Waiting until someone will show up at scanner, to cut the tl off.
npc flood in scanner will shield players.

I say NO.



Increase NPC visibility distance - joshua_cox - 08-06-2009

I second this, mainly because I'm sick of Xenos appearing out of nowhere to bother me. Damn Xenos.


Increase NPC visibility distance - reavengitair - 08-06-2009

/signed, whatever /signed means.

I assume it means I agree, which I do.

However, is it possible to make it lower in clouds?


Increase NPC visibility distance - hribek - 08-06-2009

-- 6250000f in server.dll, 0x84ADC, 0x86AEC = square of NPC disappear distance in MP



Increase NPC visibility distance - Unseelie - 08-06-2009

1: what -possible- use does lising the -square- of any value have? why is it set like that?

2: Please, please. I'm trying to cargopirate the npcs, I get their sheilds down, and they -dissapear- Or my SU gets shot by npc battleships in rheinland...I lose my sheild before I even see them.




Increase NPC visibility distance - tansytansey - 08-06-2009

I think the positives far out weigh the negatives. Lets do it.

' Wrote:the enemy is all up in my grill

Lulz.