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variable cruise/thruster speeds - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: variable cruise/thruster speeds (/showthread.php?tid=24453) Pages:
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variable cruise/thruster speeds - reavengitair - 08-09-2009 Fast usually means how fast a ship turns. variable cruise/thruster speeds - ACER_SPACER - 08-09-2009 At least make the arrow extremely fast. Then we could have space NASSHIP! As in impulse or cruise speed. variable cruise/thruster speeds - reavengitair - 08-09-2009 Quote:At least make the arrow extremely fast. Then we could have space NASSHIP! As in impulse or cruise speed. That would be... so overpowered... variable cruise/thruster speeds - ACER_SPACER - 08-09-2009 No it wouldn't. You see, take the guns away, take the CD away, and only have enough cargo space for the ID and necessary equipment. There you go, a bona-fide racing ship that would be really fun to race in Dublin. Or just make an entirely new ship that its sole purpose would be racing. variable cruise/thruster speeds - El Nino - 08-09-2009 ' Wrote:No it wouldn't. You see, take the guns away, take the CD away, and only have enough cargo space for the ID and necessary equipment. There you go, a bona-fide racing ship that would be really fun to race in Dublin. Or just make an entirely new ship that its sole purpose would be racing. There is such a ship... Camera ships! variable cruise/thruster speeds - ACER_SPACER - 08-09-2009 Camera ships are extremely limited. I will bring up my stockships idea in another thread. variable cruise/thruster speeds - reavengitair - 08-09-2009 Of course, non combat superagile ships would be very nice. |