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Implementing semi-real ship physics - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Implementing semi-real ship physics (/showthread.php?tid=24782) Pages:
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Implementing semi-real ship physics - NewOrder - 08-13-2009 There was a mod I used to play (possibly THE most modded server ever made) called Ioncross: Total War. The mechanics were as realistic as they could get. Thrusters had a drain and you could only do it so much and eventually you would have to dock and your ship would automaticly refuel with H fuel. The combat was hard but it was fun and added alot of realism |