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Random idea that probably won't work - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Random idea that probably won't work (/showthread.php?tid=26933) Pages:
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Random idea that probably won't work - frozen - 09-21-2009 Its possible to have a ship be completely visible, but not show up on the scanner/sensor "list" thing (and thus, non selectable, similar to how the wreckage of stations that are scattered in say.. colorado work- the models are present, with hitbox etc and all, but they cannot be selected. they are just pieces of floating metal), and if i remember correctly a few mods have that feature incorporated and working without any problems. Random idea that probably won't work - elgeeko - 09-21-2009 No cloak. For one thing, 'cloak' is a fancy VFX for spawning/killing objects. Nothing more. Why do you think those two Rheinland Valks after you leave Leeds regain all their hitpoints each time they cloak? they are being removed and respawned. I do like the idea of ECM though. (ECM; Electronic Countermeasure. IE sensory invisilbity) Heck it makes me mad as a hornet that the new logging off in space message is about cloaking. Its more OORP than a lolwutter. I'd love to see it changed to, say "X player is trying to go stealth" or "go dark" or "escape sensor detection" or "enter sensor-proof mode" Random idea that probably won't work - tansytansey - 09-21-2009 http://www.youtube.com/watch?v=uGVs68MJ3TE Random idea that probably won't work - chovynz - 09-21-2009 I think it's a great idea and we should try it. |