Discovery Gaming Community
/orbit command? - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7)
+--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37)
+--- Thread: /orbit command? (/showthread.php?tid=35137)

Pages: 1 2 3


/orbit command? - Marburg - 02-19-2010

While a cool idea, there's really no point. You could just park in front of a planet & call it what it is in RP: a geosynchronous orbit.


/orbit command? - Varok - 02-19-2010

If you are lazy you can set "Enable spinning planets" from mod settings and let the planet spin,instead of you orbiting it...


/orbit command? - Cadmus - 02-19-2010

Excellent job thinking outside your grid, good sir.



/orbit command? - jxie93 - 02-19-2010

' Wrote:/evasive zigzag - causes your ship to strafe and turn left and right in a zigzag pattern
/evasive circle - causes your ship to turn in a tight circle
/evasive roll - causes your ship to roll
/evasive flip - causes your ship to do a 'backflip'
/evasive stop - stops performing evasive manuvers

I am Cabulb and I approve of this idea.

On a side note, we can also do what 88Flak has already achieved for years - turret view turning!




/orbit command? - Ash - 02-19-2010

I thought it wouldbe a good idea for liners. But it's just another excuse for idling, ergo, slotsaving.


/orbit command? - Varok - 02-19-2010

' Wrote:Excellent job thinking outside your grid, good sir.


Please let your inflamable baggage in the cargohold.Don't spit volatile words and mount your security belts.Thank you!


/orbit command? - Cadmus - 02-19-2010

Varok, why I dispense compliments to you, I wouldn't know.

I would, however, second Felix's suggestion of the implementation of turret-view turning. I can not fathom why we do not have it as of yet, and can see no negative side-effects of its addition.




/orbit command? - Birdtalon - 02-19-2010

The bases don't orbit when they should so why should you?

Also what do you do when your zoner juggy plows into a load of fighters that were just sitting next to the planet?


/orbit command? - Cadmus - 02-19-2010

You laugh.
Laugh maniacally.


/orbit command? - frozen - 02-19-2010

This is pointless for an arcade style game like freelancer. if freelancer had even some elements which made it similar to say... EVE where the orbit command/move is actually useful in combat etc; then its a different thing. as it stands, this sounds more like an addition for addition's sake.