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Divide prices by 10 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Divide prices by 10 (/showthread.php?tid=41131) |
Divide prices by 10 - teschy - 06-03-2010 Why don't we just divide by zero and see what happens ? Divide prices by 10 - peter123 - 06-03-2010 ' Wrote:Why don't we just divide by zero and see what happens ? Caps everywhere. Character corruption ? Call me me noob but what that means? I don't understand Would commodities prices would change also? Divide prices by 10 - Ceoran - 06-03-2010 ' Wrote:Why don't we just divide by zero and see what happens ? :lol: Now you tell A&L to get away from the red switch Divide prices by 10 - Lancelot9 - 06-03-2010 ' Wrote:Caps everywhere. Go get your calculator and do this equation: 100 / 0 = ? Tell me what you get. :P Yup the only apparent is indeed the character corruption problem - can anyone who knows what would be involved tell me how much work is involved in this? Would it really be worth it? Divide prices by 10 - guitarguy - 06-03-2010 Allow earnings to stay the same but divide the cost of everything by 10. Less time powertrading, more time RPing. Divide prices by 10 - peter123 - 06-03-2010 ' Wrote:Go get your calculator and do this equation: 100 / 0 = ?My calculator says: WTF? No dividing by zero! ' Wrote:Allow earnings to stay the same but divide the cost of everything by 10. I would be pleased If don't need to sacrifice my gaming time for boring trade if i want something bigger than fighter. Divide prices by 10 - Slartibartfast - 06-03-2010 ' Wrote:We are a couple of centuries in the future. With this inflation rate, we would have to multiply all the prices x10 then:P Divide prices by 10 - Ceoran - 06-03-2010 ' Wrote:Allow earnings to stay the same but divide the cost of everything by 10. fixed that for you. Divide prices by 10 - Veronee - 06-03-2010 ' Wrote:Allow earnings to stay the same but divide the cost of everything by 10. Less time tradin means less trade, Which means fewer victims for pirates, Means less for pirates to so, Means more caps, Means less reason to not fly a cap, Means less fighters and bombers (caps to fight caps), Means more bored players, Means more pvp whoring (not always RP) Means less to do, Means we get more "disco is dying (just ignore the 200 people online k?)" Threads. Means less sense of acheievement, Means people end up having to fly massive ships to deal with massive ships, Means the die hard fighter till I die players quit Means the die hard bomber till I die players quit So.... Bad idea in my little opinion (the divide by 10 thing seems to be a lot of work for very little, not that many have 2.3 bil to get corrupted). -10 cents Divide prices by 10 - Lancelot9 - 06-03-2010 No thanks to Chernobyl! who totally misunderstood and took this off track (I think you were actually joking but I dunno). We divide ALL prices by 0. Yes that means trading prices too. It means we have EXACTLY the same game, the numbers are just smaller and you have no corruption problem likelihood. As I said before, I'm willing to lend a massive hand to make this happen, but I need someone with knowledge of what this would actually require as per work to tell me if it is viable. If as nerdguy suggests this would be a simple macro job - c'est tres facile! |