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How a player faction excludes a characteristic of the NPC faction - Printable Version

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How a player faction excludes a characteristic of the NPC faction - Mao - 11-03-2010

' Wrote:The Corsairs haven't been starving for over a decade.
Quote:Economy

The economy of the Corsairs is based around smuggling and piracy. They are heavily involved in the transport of Alien Artifacts to third-party distributors such as the Junkers and Hogosha, who then transport the goods to dealers on House planets and bases. The profit received from this trade goes a long way towards paying for the regular shipments of food and other supplies that the Corsairs must receive from the Zoners. Acquisition of cargo from traders in and between Bretonia and Rheinland at gunpoint has kept the Corsair nation thriving for generations and with their increased dependence upon the Zoners, and the development of short range balance transfers, Corsairs are now often spotted demanding Sirius credits from unlucky victims. These extra credits are then often used to pay for supply shipments, construction of new warships, or simply the personal gain of a family or individual.

Oh and Elven... Samura doesn't produce extra-food for sairs

Quote:Samura had constructed the Yokohama Shipyard and established its reputation as the premier shipbuilder in Kusari. Over the next several centuries, Samura expanded its gas mining operations throughout Kusari space, began regular trading with the other houses, and perfected the construction of polymer hull panels and shielding. Samura's contracts to construct ships for the Kusari Military remain highly lucrative, while its commercial transports almost entirely dominate that sector.



How a player faction excludes a characteristic of the NPC faction - Elsdragon - 11-03-2010

You cant feed a nation on biodomes, but the artifact trade goes a long way towards getting food shipped in quantities high enough to feed the hungreh warriors.


How a player faction excludes a characteristic of the NPC faction - DarthBindo - 11-03-2010

No single Freeport is vital to the corsairs food supplies.

We still now get food from hogosha, samura, freeport 5, gran canaria, the biodomes in 91 and 94, and IND.

Besides, there aren't any biodomes on freeport 9 anymore, remember?

And any food shipments going there can jsut as easily stop at FP5.

Soooo your entire argument is invalid.

Also....your argument that we cannot, in-rp, conquer them beacuse we cant beat teh Rheinland Military?

Zoners dont have massive battleship fleets.

And they suck at fighting ,beacuse they dont fight.

Those are true, both in, and out, of rp.

Besides, we are only fighting freeport 9, corfu, and POSSIBLY the omicroners.

Good luck with that.




How a player faction excludes a characteristic of the NPC faction - Blodo - 11-03-2010

Why don't we just ask Igiss about whether the Corsairs have solved their food problem or not?


How a player faction excludes a characteristic of the NPC faction - DarthBindo - 11-03-2010

And i would also add that one of the primary characteristics of the Corsair npcs, is bloodthiriness and agression, honor and extreme pride.

I think we are doing just fine exemplfying those.






How a player faction excludes a characteristic of the NPC faction - Albert - 11-03-2010

Darthbindo Wrote:Zoners dont have massive battleship fleets.

Neither did Corsairs in the SP.

Darthbindo Wrote:And they suck at fighting ,beacuse they dont fight.

I bet that's what the British army said when they first heard that those weirdo american colonists want to be independant.


How a player faction excludes a characteristic of the NPC faction - valen - 11-03-2010

Well they can afford a few dozen Legates, but can't afford a few biodomes. Go figure.


How a player faction excludes a characteristic of the NPC faction - DarthBindo - 11-03-2010

??????
I would hate to destroy your analogy, but a large percentage of American colonists used rifles near every day.
It also came down to rejecting military strategies of the day, which were ridiculous, and a holdover from teh days of the sword and spear.


Anyways, SP doesnt matter.
Disco mod does.
And here, in rp, corsairs have multiple shipyards.
Zoners? They have ONE.
Corsairs? they have npc battleships patrols.
Zoners? nothing above freighter.



How a player faction excludes a characteristic of the NPC faction - Howard10 - 11-03-2010

' Wrote:Besides, there aren't any biodomes on freeport 9 anymore, remember?
Dusty Lens employed Synth Foods to rebuild them. I'm not sure if they're done or not yet, but at least one or two should be finished, if not all of them.

There's also another logical fallacy in your argument. You've stated that the Zoners are weak and helpless in light of Corsair attacks, by merit of the fact that they don't fight and don't have fleets. You also state that the Corsair exemplify honour. You attain honour by attacking defenceless targets? And given that honour is subjective, that would mean that your perception of the Zoners would alter how honourable you perceived your own actions. So, yeah. Honour equates to attacking people you perceive have no chance?

A minor quibble, but it's still there.

Also, why deal with Samura, when you're allied with the Hogsha, and Samura openly trading with the Corsairs could cause a massive political stink with Rhienland and (heh, as if this matters) Bretonia for Kusari?


How a player faction excludes a characteristic of the NPC faction - DarthBindo - 11-03-2010

I am not saying they are helpless.

I say that they are not strong enough.

As for honor, i mean personal honor.

Not the honor of knights.