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Admin Notice: Server testing - Printable Version

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Admin Notice: Server testing - AceJoker - 03-05-2011

Just a few small questions from a non-miner regarding that test software:

1.Is it just me or have now the death-messages a slightly different color?

2.I'm getting death messages like "killed by an NPC" and "commited suicide".Was that before or after the implementation of that testware?

3.I'm currently in O-Eta, Etna-base. Some missions wanna send me to sectors like "0E", "0D" etc. Is that a
known bug, or did it came up recently?

That's all.


Admin Notice: Server testing - Panzer - 03-05-2011

Hey Gunny, how about have the fields regenerate ABOVE their normal capacity if not visited for too long? Like... If neglected long enough, the drop rate on say... the Cambridge beryllium field would become so ridiculously high that it wouldn't be funny. For a lilbit until it attracted interest that is...

Miner mobility guaranteed much?


Admin Notice: Server testing - SA_Scavenger - 03-05-2011

Thank you thank you thank you!!

Will be interesting to see how it works. Can you, after you rested of course, tell us how long it will take for a place to regenerate its ore and how long it takes to mine it out?


Admin Notice: Server testing - Enoch - 03-05-2011

' Wrote:Hey Gunny, how about have the fields regenerate ABOVE their normal capacity if not visited for too long? Like... If neglected long enough, the drop rate on say... the Cambridge beryllium field would become so ridiculously high that it wouldn't be funny. For a lilbit until it attracted interest that is...

Miner mobility guaranteed much?
That's actually a great idea.

By the way, thank you Cannon.



Admin Notice: Server testing - Cond0r - 03-05-2011

I would just like to note that /stuck also doesnt work. I also like the changes, they sound reasonable. Oh and, I like the new death messages too.


Admin Notice: Server testing - Jack_Henderson - 03-05-2011

Cool. Thank you.

*trying things out* =)

I love to get back my toys.


' Wrote:Hey Gunny, how about have the fields regenerate ABOVE their normal capacity if not visited for too long? Like... If neglected long enough [...]

Good idea. Adds a dynamic element!


Admin Notice: Server testing - Vladimir - 03-05-2011

Quote:- Fields have a finite capacity. If too much ore is mined from a field to quickly, the field gets harder to mine.

Can we have some specific details on that?

Also, ramming damage is great. Also, don't big ships get hull damage while ramming other big ships, by any chance?


Admin Notice: Server testing - Hastings - 03-05-2011

Great job Cannon, we love you. *hugs*


Admin Notice: Server testing - Sturmwind - 03-05-2011

' Wrote:- Fields have a finite capacity. If too much ore is mined from a field to quickly, the field gets harder to mine.

In before another Omega drama.


Admin Notice: Server testing - Hastings - 03-05-2011

' Wrote:In before another Omega drama.

There will be much drama in Dublin, the Taus, and the Omegas.

Nothing like limited resources to fuel interfactional competition.

It will be fun to watch.