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Admin Notice: Server testing #3 - Printable Version

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+--- Thread: Admin Notice: Server testing #3 (/showthread.php?tid=56456)

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Admin Notice: Server testing #3 - VoluptaBox - 03-10-2011


(bow)

Do you actually ever get any time to get in game and have some fun?


Admin Notice: Server testing #3 - AeternusDoleo - 03-10-2011

' Wrote:- you are hit by a ship smaller than a gun boat. However a smaller ship can hit you which means you can still get damage
I dont get this point here? could some1 explain?
I think this is a typo and he means to say "However, a larger ship can hit you and you will still take damage".

IE: Starflea ramming BigBadBattleship = Starflea goes "splat" and leaves a stain on the hull. BigBadBattleship cruising into Starflea: Starflea goes "splat" and leaves a stain on the cockpit viewport.

Battleships will need viewport wipers now!

[Edit] And why would he need to get ingame to have fun? He's got a sanctionlancer:D


Admin Notice: Server testing #3 - Shryke - 03-10-2011

Can we just get rid of snub on snub collision damage entirely? It just happens so often, both from hitting the guy you're dueling to bumping into your wing mates as you're both maneuvering that it's silly. In furballs, it's unavoidable. If you're bombing a capital ship? Yeah, it is avoidable, so it should be kept.

I understand the point about ramming capitals. It's there to get rid of a rule like cruise drain did. I get that. But this is unnecessary for fighter combat as there is no rule and it just makes it a lot less enjoyable if we not only have to dodge weapons fire but also take extreme care not to hit any other fighter for fear of taking damage.


Admin Notice: Server testing #3 - DodgeOld24 - 03-10-2011

' Wrote:I have updated the collision algorithm. I think it is working better

Thank you.


Admin Notice: Server testing #3 - SeaFalcon - 03-10-2011

It seems my LF's aren't losing more bots on bouncing then on getting hit.

(bow)

great thanks.
all looks great so far.




Admin Notice: Server testing #3 - Oxslow - 03-10-2011

I don't know where you find time to do all this great work Cannon. Well done.


Admin Notice: Server testing #3 - William Frederick Cody - 03-10-2011

Yes, also Kudos from here! Indeed great work!


Admin Notice: Server testing #3 - Dieter Schprokets - 03-11-2011

' Wrote:I don't know where you find time to do all this great work Cannon. Well done.

I honestly don't know how we got by before we found him/he found us..


Admin Notice: Server testing #3 - Anonymous User - 03-11-2011

' Wrote:Collision damage due to this algorithm shouldn't happen if:
- you are hit by an NPC
- you are in a tradelane
- you are in formation and hit a formed ship.
WONDERFULL!

' Wrote:Collision damage due to this algorithm shouldn't happen if:
- you are hit by a ship smaller than a gun boat. However a smaller ship can hit you which means you can still get damage
whut?



Admin Notice: Server testing #3 - Cannon - 03-11-2011

Quote:whut?

In more concise language:

"small ships don't take as much damage if they hit each other but still take some"

I intend to change this if possible.