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Possible kusari fighter? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Possible kusari fighter? (/showthread.php?tid=57523) |
Possible kusari fighter? - viragons - 03-29-2011 :nono: not liked
Possible kusari fighter? - [Cerberus] Illusive Man - 03-29-2011 :) I like it Possible kusari fighter? - Rommie - 03-29-2011 Uh... way too round for a kusarian ship, and Freelancer too. Freelancer ships are more edgy. It's nice and all so far, but I don't like the cut off nose. In comparison with the rest of the ship, it looks like it's been chopped off with an axe. Possible kusari fighter? - MauriceH - 03-29-2011 ' Wrote:It looks way too round and quite high poly for what it is. I will flatten it a bit, and about the poly's those are still 875. I use the Kusari Elite fighter as my guidelines, but no pictures, most is just my imagination. I think this could become a replacement of the KNF VHF, or a Farmers Alliance VHF. If other people think this ship would be better like a bomber, or other fighter type, I will try to match it. About the faction, kusari is mostly universal in models, they all have something that reminds me a bit of dragons. Possible kusari fighter? - MauriceH - 03-29-2011 ' Wrote: why don't you like it then? Possible kusari fighter? - MauriceH - 03-29-2011 The Model is improved to the comments and my own taste, It has very good looking engines. I'll upload some photo's tomorrow, sleeping time for me now Possible kusari fighter? - MauriceH - 03-29-2011 Hi everyone I still had some time, this is the progress so far. Leave your feedback, and when You don't like it, state why please. Possible kusari fighter? - MauriceH - 03-30-2011 [bump] Possible kusari fighter? - tansytansey - 03-30-2011 ' Wrote:I will flatten it a bit, and about the poly's those are still 875.875 is already a lot for a model with as little detail as yours. Fighters are generally <1000 Polys, mine are usually about 800 fully completed. Quote:I use the Kusari Elite fighter as my guidelines, but no pictures, most is just my imagination.I thought as much. Creating from memory is what leads to the inaccuracys in your design. Use reference with your model. Quote:I think this could become a replacement of the KNF VHFVanilla ships do not need a replacement. Another flaw in your design is that you started building without a clear goal in mind. You just decided to build a ship, and then just "see how it goes." This is the wrong approach. Not only is your design inaccurate, but it also lacks inspiration. You should always know what you want your ship to be before you start modelling it. Not after. Possible kusari fighter? - viragons - 03-30-2011 Quote:QUOTE(viragons @ Mar 29 2011, 04:08 PM) 1-model looks like incomplete rear end a fighter, looks like that has someone bitten and left. wings on basis of the hull were unwieldy and large .. aerodynamic point of view this aircraft would have crashed after 1 meter. the nose is hard, and .... What is on the top, hollow? where are the flaps? where the seat of weapons? Imagine a guns, on Chimaera, they look large on this model, if it is in a similar dimension and size as a KNF VHF, then this would look too large.from the back looks like a dolphin with mouth open?metacentar weight of ship, would be somewhere behind the cockpit, and in this case the weight of the engine to run outweighed waiting end of your creation... ps: try to do some with this |