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[Ship Concept] Ultraheavy bombers - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: [Ship Concept] Ultraheavy bombers (/showthread.php?tid=57545) Pages:
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[Ship Concept] Ultraheavy bombers - SevereTrinity - 03-29-2011 ' Wrote:I meant the bomber itself using an EK turn, spitting 4 mines so a pursuer will be in the path of them, then firing a TCD at the pursuer to force-trigger them. Time it right and you have a way to instagib any fighter, without too much effort. Anyone who falls for this deserves to die. :| [Ship Concept] Ultraheavy bombers - RmJ - 03-29-2011 I made 4 cents! WOOT! I have read your points and if I agree with them or not doesn't change the fact that this is a different way of accomplishing the same death. The speeds of the flac guns, rate of speed for the mines and the other yes I know as I have stated was loose math. Feel free to apply more realistic speeds. AS FOR Bombers 99% sure of CAP death already? Tough-ing up Caps. ;D OH that'd suck wouldn't it? See when the changes to the Cap's gun layouts happen I wonder if it will increase the survivability of Caps against bombers. But again 99% of fighter wings fail to fend of bombers. Tools of your devices. If you're worried bomber will have too much effect on caps -already- then don't fly caps. Being the biggest target in the battlefield is probably one of the most compromising positions. But on the thought of Torps. I would LOVE me some LONG RANGE Torp Caps. [Ship Concept] Ultraheavy bombers - Panzer - 03-29-2011 Well actually heavy bombers would make all the more sense - more killable by smalls, but more efficient at wrecking heavies. [Ship Concept] Ultraheavy bombers - RmJ - 03-29-2011 ' Wrote:Well actually heavy bombers would make all the more sense - more killable by smalls, but more efficient at wrecking heavies. Yeah the idea is to not have a stand alone patrol of bombers able to pick off any cap by themselves against Cap's and Fighters. Like 3 bombers against 1 cruiser and 2 fighters. That Cruiser is screwed only laggy idiots would fail to kill the big fish. 3 Heavy Bombers alone would be at the mercy of how good they are at dodging. Alone they can't win but with escorts they are a force to be feared. But that's not considering GB support and higher, that's considering Fighter support. Edit: TO put it this way. IT SEPARATES THE FIGHTING TECHNIQUES BETWEEN FIGHTERS AND BOMBERS. IMO BOMBERS ARE JUST FIGHTERS WITH LEETPWN TORPS. |