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Curved Fighter/Cruiser [Video] - Printable Version

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Curved Fighter/Cruiser [Video] - Prysin - 04-09-2011

luv it.... use dark models and insert as phoom ships?


Curved Fighter/Cruiser [Video] - JOTRkid - 04-09-2011

Thanks Jinx.

Prysin, Did you mean phantom? I'm not familiar with them but from what I know it sounds possible.


Curved Fighter/Cruiser [Video] - Dennis Jameson - 04-09-2011

Orange lights? Well, those are clearly Outcast vessels.


Curved Fighter/Cruiser [Video] - JOTRkid - 04-09-2011

' Wrote:Orange lights? Well, those are clearly Outcast vessels.

Tis what happens when you tell Valetta shipwrights they have to use a months worth of cardamine in two days.


Curved Fighter/Cruiser [Video] - Durandal - 04-09-2011

' Wrote:Thanks Jinx.

Prysin, Did you mean phantom? I'm not familiar with them but from what I know it sounds possible.

Phooms = Phantoms, aye.

And while I can see where Prysin is coming from, something makes me doubt they're interested.


Curved Fighter/Cruiser [Video] - Serpentis - 04-09-2011

' Wrote:Orange lights? Well, those are clearly Outcast vessels.

/signed


Curved Fighter/Cruiser [Video] - Prysin - 04-09-2011

make them exclusive 101st vessels then.

cant get more orange then us


Curved Fighter/Cruiser [Video] - McNeo - 04-10-2011

' Wrote:make them exclusive 101st vessels then.

cant get more orange then us

Good luck convincing every other faction that you deserve a faction ship and they don't.

Excuse me.

I think the model looks pretty, but I'd like to see it sharpen a bit. If it were sharpened, then the edges chamfered, and maybe bulked up a bit, it would look less like a very delecate scaffold.

Also, what's with the combination of desert and digital camo?


Curved Fighter/Cruiser [Video] - frozen - 04-10-2011

the ship design is cool, a refreshing change from what i usually see. the effects applied/used to showcase the ships are well done as well. however, had freelancer been as curvy a game, id understand using the models, but as it stands, i dont see it fitting anywhere. infact, i dont even think the curvyness is my issue. i think thats a small issue when compared to the fact that it isnt nearly as bulky as a design as most vanilla/replacement ships. the weight of the model is in the center, and the wings are just there as a design. in another game, this would be a really nice addition.

also, did you make those textures or did you download them from filter forge? they look quite familiar. im not complaining, just curious.


Curved Fighter/Cruiser [Video] - JOTRkid - 04-10-2011

' Wrote:the ship design is cool, a refreshing change from what i usually see. the effects applied/used to showcase the ships are well done as well. however, had freelancer been as curvy a game, id understand using the models, but as it stands, i dont see it fitting anywhere. infact, i dont even think the curvyness is my issue. i think thats a small issue when compared to the fact that it isnt nearly as bulky as a design as most vanilla/replacement ships. the weight of the model is in the center, and the wings are just there as a design. in another game, this would be a really nice addition.

also, did you make those textures or did you download them from filter forge? they look quite familiar. im not complaining, just curious.

The textures are just a couple layers of images, one by me and one I got off google, so that might explain why they're familiar. It's also nice to meet someone who values visual consistency.