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Curved Fighter/Cruiser [Video] - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Curved Fighter/Cruiser [Video] (/showthread.php?tid=58161) Pages:
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Curved Fighter/Cruiser [Video] - Prysin - 04-09-2011 luv it.... use dark models and insert as phoom ships? Curved Fighter/Cruiser [Video] - JOTRkid - 04-09-2011 Thanks Jinx. Prysin, Did you mean phantom? I'm not familiar with them but from what I know it sounds possible. Curved Fighter/Cruiser [Video] - Dennis Jameson - 04-09-2011 Orange lights? Well, those are clearly Outcast vessels. Curved Fighter/Cruiser [Video] - JOTRkid - 04-09-2011 ' Wrote:Orange lights? Well, those are clearly Outcast vessels. Tis what happens when you tell Valetta shipwrights they have to use a months worth of cardamine in two days. Curved Fighter/Cruiser [Video] - Durandal - 04-09-2011 ' Wrote:Thanks Jinx. Phooms = Phantoms, aye. And while I can see where Prysin is coming from, something makes me doubt they're interested. Curved Fighter/Cruiser [Video] - Serpentis - 04-09-2011 ' Wrote:Orange lights? Well, those are clearly Outcast vessels. /signed Curved Fighter/Cruiser [Video] - Prysin - 04-09-2011 make them exclusive 101st vessels then. cant get more orange then us Curved Fighter/Cruiser [Video] - McNeo - 04-10-2011 ' Wrote:make them exclusive 101st vessels then. Good luck convincing every other faction that you deserve a faction ship and they don't. Excuse me. I think the model looks pretty, but I'd like to see it sharpen a bit. If it were sharpened, then the edges chamfered, and maybe bulked up a bit, it would look less like a very delecate scaffold. Also, what's with the combination of desert and digital camo? Curved Fighter/Cruiser [Video] - frozen - 04-10-2011 the ship design is cool, a refreshing change from what i usually see. the effects applied/used to showcase the ships are well done as well. however, had freelancer been as curvy a game, id understand using the models, but as it stands, i dont see it fitting anywhere. infact, i dont even think the curvyness is my issue. i think thats a small issue when compared to the fact that it isnt nearly as bulky as a design as most vanilla/replacement ships. the weight of the model is in the center, and the wings are just there as a design. in another game, this would be a really nice addition. also, did you make those textures or did you download them from filter forge? they look quite familiar. im not complaining, just curious. Curved Fighter/Cruiser [Video] - JOTRkid - 04-10-2011 ' Wrote:the ship design is cool, a refreshing change from what i usually see. the effects applied/used to showcase the ships are well done as well. however, had freelancer been as curvy a game, id understand using the models, but as it stands, i dont see it fitting anywhere. infact, i dont even think the curvyness is my issue. i think thats a small issue when compared to the fact that it isnt nearly as bulky as a design as most vanilla/replacement ships. the weight of the model is in the center, and the wings are just there as a design. in another game, this would be a really nice addition. The textures are just a couple layers of images, one by me and one I got off google, so that might explain why they're familiar. It's also nice to meet someone who values visual consistency. |