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{Sirius systems user ratings} - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: {Sirius systems user ratings} (/showthread.php?tid=58276) Pages:
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{Sirius systems user ratings} - AeternusDoleo - 04-11-2011 1.) The most beautiful and aesthetic system in Sirius: Tau 37 when outside nebulas. Kyushu when inside one. The Kusari nebulae are very well done. 2.) The most ugliest system in Sirius: Omicron 96, Omicron 94, Yukon, Chester, Omega 15. Probably a few others I've never visited. Big old empty systems that quite frankly, feel to be unfinished placeholders. {Sirius systems user ratings} - Ninefour - 04-11-2011 I like Iota:) {Sirius systems user ratings} - Sabre120 - 04-11-2011 I like Iota too, the systems between there and Outcast space too. Corsair Guard systems I like. What do I hate? Can't stand Eta to be honest, just feels messy. {Sirius systems user ratings} - VoluptaBox - 04-11-2011 Best: Omega-55 or Omega-58. Don't ask why 8-| Worst: Omega-41. Small, close to Gamma and full of radiations. Also bases anywhere. Impossible to pirate, fight, roleplay or do anything. {Sirius systems user ratings} - Boss - 04-11-2011 Best: Omicron Minor, post 4.86. Omicron Iota in 4.85 with ENB. Worst: Tau-37. I have to turn off ENB just to SEE in that system. {Sirius systems user ratings} - Aurigae - 04-11-2011 For me that'd be: Best: Omega-58, Omicron Iota, Omicron-85 when outside the nebula. The spinning black hole looks somewhat cool. Worst: Newcastle, maybe. Good idea for a system, nicely done, BUT THE SIZE MAKES ME Q_Q. {Sirius systems user ratings} - jxie93 - 04-12-2011 Tau-37:cool: Because I like my tan, with a side of Outcasts to shoot at. New York is disgustingly bland. {Sirius systems user ratings} - Klaw117 - 04-14-2011 Favorite: Any of the Nomad/Wild systems (except Tohoku). Omicron-94 as well because of its unstable jump hole, which I find to be very mysterious and appealing, especially with the Nomads around it. Worst: Any of the "passage" systems that have only 2-3 jumpholes and nothing else. |