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Mining as Daumann sucks. - Printable Version

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Mining as Daumann sucks. - Vladimir - 04-23-2011

I hardly see Daumanns in O-11 anymore. This is so sad...


Mining as Daumann sucks. - Pinko - 04-23-2011

' Wrote:Please see: http://discoverygc.com/forums/index.php?showtopic=97164

Yes, Cannon, I already stated in my first post that I was wrong when it came to mining Copper. But that doesn't fix the issue of uncut diamonds.


Mining as Daumann sucks. - Sabas - 04-23-2011

' Wrote:Please see: http://discoverygc.com/forums/index.php?showtopic=97164


From what I see there is nothing in there that makes diamonds less of a headache as none of that mentions making diamonds more profitable venue. The only bonus I see is that it will be faster for mafic's to turn a profit with the cargo ship in-system but that just add's bait for pirates to come and take a peek so I still do not see much gain from that.


Mining as Daumann sucks. - Veygaar - 04-23-2011

'Don't mine, Pirate! ..... then sell ore to Junkers'


Mining as Daumann sucks. - Pinko - 04-23-2011

' Wrote:'Don't mine, Pirate! ..... then sell ore to Junkers'

Yeah, but you need miners to begin with. And there aren't any of these.


Mining as Daumann sucks. - Cond0r - 04-23-2011

' Wrote:'Don't mine, Pirate! ..... then sell ore to Junkers'
If Disco would run by your logic there would be no Corporation-type factions. And if there are no mining/trading factions there would be no pirates.

So...what exactly was your point again? Because if you read what you said one more time, it makes absolutely zero sense.

And to add on top of that, I can only agree with the arguments made in the OP about Uncut Diamond mining.


Mining as Daumann sucks. - Jack_Henderson - 04-23-2011

' Wrote:So, in theory, Daumann mining has two awesome commodities to mine: the safe-to-mine Copper Ore and the risky but rewarding Uncut Diamonds.

I'm not complaining about the price of Copper Ore, but I'm complaining about the fact that we cannot trade it at all since we are Hostile to Liberty.

But, the measly price of the ore doesn't compensate for the radiation and whatnot, especially when considering that Gold Ore pays more per unit. As a result, it makes Dublin, or even Tau-23, much safer alternatives to these mining fields.

Your assumption in the comparison with Dublin is wrong.

Dublin ore sells for 10700 but in Gallia, where no one can go. So it took a lot of ingame treaties etc and a foreign Gallic company to haul the ore to profit.

This is what you can do, too. Work together with a hauling company that can actually get the high price. Sell for a higher price to this company... and both win in the process and create nice gaming interaction.

Yes, you halve the profit. That's the rality of it.

This is why I want ore prices to be raised again. All of the ore types If you do it a s a team effort and use external haulers, the profits are ridiculous compared to low-risk trading. The numbers in the other money thread reflext the lack of attractivity in mining. 11 % that teamplay, interact and run a higher risk by being static targets compared to 55 % that trade (and offer nothing in terms of roleplay + run no risk basically).


Mining as Daumann sucks. - VoluptaBox - 04-23-2011


The very very low yields make me want to shoot myself ._.

Uncut Diamonds mining is pretty much dead. Hell, it's partly why DHC is dead. Would be good to see some changes..




Mining as Daumann sucks. - Sabas - 04-23-2011

' Wrote:Your assumption in the comparison with Dublin is wrong.

Dublin ore sells for 10700 but in Gallia, where no one can go. So it took a lot of ingame treaties etc and a foreign Gallic company to haul the ore to profit.

This is what you can do, too. Work together with a hauling company that can actually get the high price. Sell for a higher price to this company... and both win in the process and create nice gaming interaction.

Yes, you halve the profit. That's the rality of it.

This is why I want ore prices to be raised again. All of the ore types If you do it a s a team effort and use external haulers, the profits are ridiculous compared to low-risk trading. The numbers in the other money thread reflext the lack of attractivity in mining. 11 % that teamplay, interact and run a higher risk by being static targets compared to 55 % that trade (and offer nothing in terms of roleplay + run no risk basically).


The prices for gold do not need another buff as people will just join factions needed to get around it. We just want diamonds buffed so we can turn a profit over the massive amounts of expenditures.


Even with the 25% boost and really high yield rate, I was out in Omega 11 for no more than 10minutes I landed at the Solaris station and I had a 100k repair bill for a mafic. I honestly don't want to think the repair bill is on a Hegemon.


Mining as Daumann sucks. - jetblack357 - 04-24-2011

Yup, I used to mine in O-11, was always having those RH ships poppin out of their guard system, you know, the one thats like 10k away from the highest yielding minefield in the system. It used to be worth it to pay them, but now.... Not so much.