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Use of F1 by [SF]-T-Dare_Devil - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Use of F1 by [SF]-T-Dare_Devil (/showthread.php?tid=593) |
Use of F1 by [SF]-T-Dare_Devil - daedalus - 01-29-2006 Igiss,Jan 29 2006, 07:35 PM Wrote:Where did you find that rule Profile? Rule is that pirates must ask for money before killing trader ships - that's pirate roleplaying.I agree with Dab that this rule of engagement should be abolished. What if I just want to kill him next time? Do I have to ask his permission? If I asked straight away for money he would've been off down the trade lane while I was typing. As it happened, I first had to hack the trade lane and fire a cruise disruptor to stop him escaping, and while doing that I shot down his shields for good measure. Quite a good move, I thought, and then the transport disappeared before my eyes. I think players should be free to resolve situations between themselves without being told what to do. In answer to f2k who said: Quote:I still think removing F1 is a bad thing as removing it will also remove access to the options menu.This would only remove the options menu while in space. Also, about alt-F4 - I don't think this is a safe way of quitting the server while under attack, as the character doesn't immediately disappear. I may be wrong, it may depend on server settings - I'll test it with someone if I get a chance. Use of F1 by [SF]-T-Dare_Devil - Timber Wolf - 01-29-2006 I don't think F1 should be removed. It's pretty simple: the people that use it properly can, and the people that don't get banned. Use of F1 by [SF]-T-Dare_Devil - Angel - 01-30-2006 Ok, honestly there was no warning, now if you look at it from a RP standard, then no warning is fine, now if it was a....well (looks at SS) He was a clan labeled Trader, and over lvl29, so the attacker had just cause, maybe just a warning could help? no im confusing myself.... :wacko: Use of F1 by [SF]-T-Dare_Devil - Firebird - 01-30-2006 Character switching while in-flight has one advantage that if removed would likely create problems. In the event that a ship ends up stuck (asteroids, bases, etc.) sometimes F1ing is the only way to get unstuck. Use of F1 by [SF]-T-Dare_Devil - [SF]Just_Josh - 01-30-2006 ya i had to do that in my train once Use of F1 by [SF]-T-Dare_Devil - [SF]Just_Josh - 01-30-2006 Also I jave no idea who this guy is. I need to speak with the higher ranks. Use of F1 by [SF]-T-Dare_Devil - Constantine - 01-30-2006 Dare Devil? I've never heard this name before... I agree we should keep F1 to get unstuck... The nearest base will never be far away, just run there and dock. Use of F1 by [SF]-T-Dare_Devil - Igiss - 01-30-2006 Clearing up the F1 situation. Freelimits project that contained F1 fix is nothing more than dead now, so there's no stable release with 'limited' F1 menu. The only thing that can be done is removing F1 menu from space, which will make undocking very painful in certain situations. Only choice I see is to punish those who abuse F1. However, to prove abuse we'll need screenshots. Use of F1 by [SF]-T-Dare_Devil - marauder - 01-30-2006 Igiss,Jan 30 2006, 10:20 AM Wrote:Clearing up the F1 situation. Which in this case you have the screenshot/proof you need. Use of F1 by [SF]-T-Dare_Devil - Igiss - 01-30-2006 Yes, missed that one. Ok then, I'll probably include a new entry into server rules that will prohibit usage of F1 in PvP engagements for fighters (5 mil fine), traders (5 mil fine) and capital ships (10 mil fine). |