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Boosting Away From A Fight - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: Boosting Away From A Fight (/showthread.php?tid=7517) |
Boosting Away From A Fight - ScornStar - 04-06-2008 ' Wrote:i think it was cleared up - very clear. I hate that its this way but, /signed Boosting Away From A Fight - chopper - 04-06-2008 Yup. It was clarified in another thread. No cruise by any means. If you can't catch a fighter with a GB, too bad. Get a fighter and chase him. Boosting Away From A Fight - Edge - 04-06-2008 Meh. Some people abuse that. Like you're flying a cap, and I'm coming with a bomber. I shoot a few novas at you, my shield fails, I thrust at 5-6k, then I come back with the shield recharged. And I'll do that until either one of us dies or we get bored and fly in opposite directions. Really, I have no problems with caps cruising to catch up with my puny fighter, but imho it's yet one more un-needed rule. PS: Great fight yesterday, Zapp:) Boosting Away From A Fight - mjolnir - 04-06-2008 One other thing that is really close to this... a gb/cruiser is on e-kill thrust in one direction.... sure in a bomber you go at 200 while he goes at 140.. so you can still shoot at him.... but when I'm defending an area what's the point to chase him like this? I usually just stop .... then I think he has to turn around in order not to leave the battle. @Edge... I'd say you have to stay in range of yours and his guns... which is 2k. Boosting Away From A Fight - Jinx - 04-06-2008 when 2k is the range to consider "being in a battle" you can often forget about most bombers - or report/sanction them for re-engaging. - you easily drift 2k away. - and when the capital ship pilot is in a bad mood, he could just SS the bomber being a little over 2k away and coming back --> re-engaging. i think a battle should be 10k. because you can only fly 10k from your target on purpose. - that means aswell that if a capital fights multiple enemies, that each one that leaves those 10k is considered retreatet, even if other members of the group are still engaged. - when it comes to re-engaging, every ship is a single unit. but 2k.... no way. the zoner juggernaut is 2k long ...... allmost Boosting Away From A Fight - wrathkin - 04-06-2008 I think the first-to-cruise rule is... fine? It makes capships less mobile than fighters/bombers, and thats the way it should be. A bomber should be able to strike at will and keep out of range until ready to strike without getting sanctioned. If a capship has a problem with that... well, bring fighter escort. The rules as they are limit the tactical flexibility of capships, and I like it. Boosting Away From A Fight - Robert.Fitzgerald - 04-06-2008 I'd say 4k, as that is scanning range for IDs. It gives room for bombers to manouver, and allows capitals to blast each other at range. Edge, you only need to be 2k away from the capital to dodge its fire. If its a cruiser/battleship, you can also sit there strafing and supernovaing. That's legal, and won't result in any "you fled!" reports. Quote:No cruise by any means. If you can't catch a fighter with a GB, too bad.I must concur with Chopper's statement, this clearly sums up the cruise rule. Boosting Away From A Fight - Edge - 04-06-2008 ' Wrote:when 2k is the range to consider "being in a battle" you can often forget about most bombers - or report/sanction them for re-engaging. - you easily drift 2k away. - and when the capital ship pilot is in a bad mood, he could just SS the bomber being a little over 2k away and coming back --> re-engaging. Well, but then, at 2k, he's still in my weapons range. So you see... another reason for which that rule should be disbanded. If caps chase you with cruise, it's against the rules. If you get out of my weapons range, it's re-engaging. Pretty vague imho... Boosting Away From A Fight - marauder - 04-06-2008 If someone engages me when I'm in a capship and they fly outside my weapon range I will type into system chat something along the lines of 'better luck next time' (screenshot will be taken of both the chat and the player being outside my range) and carry on with whatever I was doing before they interrupted me. If they comeback and start firing then they will be reported for re-engaging (the second screenshot will show them firing on me). I'm playing on the server to RP, not to fight people, nor am I here for people to shoot at or try and kill my characters for bragging rights. If killing other players because you can, for bragging rights or just because your bored is what you want to do then find a PvP server. Boosting Away From A Fight - Robert.Fitzgerald - 04-06-2008 Wait, Marauder, does that mean if I'm in my fighter, I can report anyone from over 700 metres away? That's a bit of a harsh stance Marauder. I think that 4k is the best, but that does restrict capitals a bit... |