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Lets improve the gameplay between the Hessians and the Corsairs - Printable Version

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Lets improve the gameplay between the Hessians and the Corsairs - Madvillain - 03-31-2012

' Wrote:Is the point of this thread to stop ganking or the consistant loss of one group by another. Because there's one thing to have Peace between neutral or wary factions, but come on. You want the Corsairs and Hessians to put aside their differences, kiss and make up? This sounds a little too much like Metagaming. Using your personal friendships out of the game to affect how your in game Roleplay works.

I don't have a character for either of your factions and I really see this as another, "Lets find common ground, make peace, send flowers, and gang up on someone else together! That would be so cool!"

Really? Hasn't there been a RP where the Hessians were supposed to produce or mine for the Corsairs and because the Hessians are pretty much blowing them off, the Corsairs are reminding them whos in charge.

You guys made your bed, now jump on it.

' Wrote:Erm, is there really a problem?

Corsairs bash hessians, hessians bash corsairs, things go as they should go.
inRP, that is.


Both of you totally miss the the topic.....
Read Blodo's reply , he understands.
And yes , I will be making a Hessian character.


Lets improve the gameplay between the Hessians and the Corsairs - Madvillain - 03-31-2012

' Wrote:And lets make no mistake: a Hessian vs Corsair interaction ingame WILL end in shooting, because that's just how these two factions interact. Rather than changing the way they interact in RP, lets make sure that all know that its just RP and not an OORP grudge that's fueling them.

It's all about this.


Lets improve the gameplay between the Hessians and the Corsairs - Vladimir - 03-31-2012

Well basically we just need to stop ganks and reduce number of caps. Now when hessians got the jorm, corsairs seem to suddently hate capganks, so why not?

What we really need, however, is some kind of flhook thing that prevents widespread usage of caps in all situations.

I already suggested closing all jumpholes and jumpgates for all caps when jumpdrives get introduced, making capship moving between systems long, hard and stragetical.

But i am not a dev so oh well.

UPD: Govedo's post is so funny.

[Image: fwZGY.png]


Lets improve the gameplay between the Hessians and the Corsairs - Reacher - 03-31-2012

Corsairs are the new CR :laugh:

Wether they want to admit it Corsair players have stirred up alot of Ill Will in the community. Only time or another community whipping boy will change things.


Lets improve the gameplay between the Hessians and the Corsairs - Blodo - 03-31-2012

Govedo I am sorry but your post is just full of lies...

1. 2. and 3. - Corsair fighters weren't underpowered since 4.85. The Titan and the Odin are on roughly equal terms, and what is lacking is the skill in the Corsair player base really. The Hessians always had a organised group to raid with, on the other hand the Corsairs had whatever random people were in orbit of Crete at the time for the most part. This is why Hessians managed to get more kills - until the 6 osiris spam rolled out which was impenetrable in 4.85, and ended up camping Freital. See the difference is that Corsairs could have just spammed out 6 osiris when raided in their home system, while the Hessians had nothing to do but either dock or log 8 cruisers (which happened one time), out of which the majority (if not all) will die and the Corsairs will get a few more ossies in reinforcements anyway. So it's a shame you didn't have a Hessian char back then because you would realise what a true unbeatable raid looks like.

Also, comparing the Thor to the Corsair bomber? Please omg do not make me laugh.

4. - Hessians got a battleship because (among other things like the large RP surrounding it, and it being a logical progression for a faction that is expected to fight the largest unlawful forces in Sirius) now it levels the playing field. It sucks for you because now you can't stroll into a fighter fight with your osiris and ruin it, I know but that's fine. The Osiris would get a nerf if Hessians fought Corsairs or not, because it was by far the most OP piece of kit in all of 4.85, and now it's just fine for its size.

5. - That was because of FP9 and attempt to restart the Zoner war. It has since ended.

6. - Should the Corsairs have house systems except Cambridge, Dublin and New London removed from their ID?

7. - Refer to the response to the first three points. Corsair fighters are not underpowered. If you want I can show you that ingame on my Titan. Or I can give you a stat comparison right here, along with a size comparison, which will also show the Titan balanced in comparison to the Odin.

All in all, it's a shame that you need to drag those lies back into this thread, and I must always disprove them because it just seems like slander to me of a faction that you really do not understand and never will until you make a Hessian yourself.


Lets improve the gameplay between the Hessians and the Corsairs - Govedo13 - 03-31-2012

Well ok it is np.:lol: It is also interesting to think that I does not have hessian. But anyway it is my personal subjective opinion in my post- your behavior shows exactly what I described.
Corsair Titan is awesome ship to 1v1 but got no chance with 600 ms speed nerfed in 4.86 guns and this size in 5 v 5 fights. I was part of 4.85 5 v 5 fights from both sides, and in 4.86 as well. 750 ms guns on faster ships are a way more superior then 600 ms guns on slower ship in group fights- this is fact and everyone knows it.
You all continue to make people to Idiots- well only both sides would suffer from this I guess.
I never said that in 4.85 the situation was fair for the Hessians, but it is hypocrisy to say that the situation is fair for the corsairs now.


Lets improve the gameplay between the Hessians and the Corsairs - Vladimir - 03-31-2012

Quote:I never said that in 4.85 the situation was fair for the Hessians, but it is hypocrisy to say that the situation is fair for the corsairs now.

Corsairs still have more people and more ships, including a pretty heavy legate hessians don't have a good counter to.

They just can't use what they have, but that's their fault alone.


Lets improve the gameplay between the Hessians and the Corsairs - Govedo13 - 03-31-2012

Vlad try something- take Legate and try to move it in 041 or from Crete to Lambada hole- you would find the ship useless. And corsairs do have bigger player base indeed- but in general this is the nomad like balance- "others have more ships OMG let us have OP stuff.." not sayin that Hessian stuff is OP - it is balanced towards RM stuff but better then Corsairs-clearly the underdog in 4.86. Shall I reminder you that Outcasts are the prime corsair enemy- Krackens and Sabre in 4.85? Anyone?


Lets improve the gameplay between the Hessians and the Corsairs - Knjaz - 03-31-2012

What do ganks and larvafleets on Crete's orbit have to do with ooRP grudges? o.O

' Wrote:Vlad try something- take Legate and try to move it in 041 or from Crete to Lambada hole- you would find the ship useless.

TBH, I tried that today, on my newly bought Legate. And it's not THAT bad - but it's probably because I'm really deep into Heavy caps and I got some skills in that while moving my Valor through Tau 31.

But, when it will come to combat, I can imagine the pain.


Lets improve the gameplay between the Hessians and the Corsairs - Madvillain - 03-31-2012

This is not about ship balance Govedo.