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Noob's Guide to Freelancer Modding - Printable Version

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Noob's Guide to Freelancer Modding - SparkyRailgun - 04-30-2012

' Wrote:Or is it?

Yes.


Noob's Guide to Freelancer Modding - Death.RunningVerminator - 04-30-2012

' Wrote:Yes.
Perhaps.


Noob's Guide to Freelancer Modding - Madvillain - 04-30-2012

It was a good comic sir!


Noob's Guide to Freelancer Modding - Slavik - 04-30-2012

*applaudes*


Noob's Guide to Freelancer Modding - Dusty Lens - 04-30-2012

Sir I enjoyed your comic and wished to inform you of such.


Noob's Guide to Freelancer Modding - SMGSterlin - 04-30-2012

Flooding Flood with new Flood threads? Tis' Flood being Flood.


Noob's Guide to Freelancer Modding - Mickk - 05-01-2012

' Wrote:[Image: mod_comic_1a.jpg]
[Image: mod_comic_1b.jpg]

(ps. I know there's already a rage comic thread... but 131 pages FFS)

Yup that pretty much describes freelancer modding.

There is the easy stuff, then there is the stuff that you almost need to be a super genius to get right.


Noob's Guide to Freelancer Modding - Hidamari - 05-01-2012

' Wrote:[Image: mod_comic_1a.jpg]
[Image: mod_comic_1b.jpg]

(ps. I know there's already a rage comic thread... but 131 pages FFS)

ROFL

this is how i feel sometimes, doing my own mod LOL


Noob's Guide to Freelancer Modding - Death.RunningVerminator - 05-01-2012

' Wrote:ROFL

this is how i feel sometimes, doing my own mod LOL
LOL


Noob's Guide to Freelancer Modding - AeternusDoleo - 05-01-2012

... but... but...

Where's the FLHook coding and AI behaviour tweaking in this? Hitboxes? Trade inventories? Commodities per faction? Ship statistics and balancing? Ship NPC loadouts? Station loadouts? Trade lanes?