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Noob's Guide to Freelancer Modding - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +--- Thread: Noob's Guide to Freelancer Modding (/showthread.php?tid=79267) |
Noob's Guide to Freelancer Modding - SparkyRailgun - 04-30-2012 ' Wrote:Or is it? Yes. Noob's Guide to Freelancer Modding - Death.RunningVerminator - 04-30-2012 ' Wrote:Yes.Perhaps. Noob's Guide to Freelancer Modding - Madvillain - 04-30-2012 It was a good comic sir! Noob's Guide to Freelancer Modding - Slavik - 04-30-2012 *applaudes* Noob's Guide to Freelancer Modding - Dusty Lens - 04-30-2012 Sir I enjoyed your comic and wished to inform you of such. Noob's Guide to Freelancer Modding - SMGSterlin - 04-30-2012 Flooding Flood with new Flood threads? Tis' Flood being Flood. Noob's Guide to Freelancer Modding - Mickk - 05-01-2012 ' Wrote: Yup that pretty much describes freelancer modding. There is the easy stuff, then there is the stuff that you almost need to be a super genius to get right. Noob's Guide to Freelancer Modding - Hidamari - 05-01-2012 ' Wrote: ROFL this is how i feel sometimes, doing my own mod LOL Noob's Guide to Freelancer Modding - Death.RunningVerminator - 05-01-2012 ' Wrote:ROFLLOL Noob's Guide to Freelancer Modding - AeternusDoleo - 05-01-2012 ... but... but... Where's the FLHook coding and AI behaviour tweaking in this? Hitboxes? Trade inventories? Commodities per faction? Ship statistics and balancing? Ship NPC loadouts? Station loadouts? Trade lanes? |